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Model replacement isn't working properly


Moltenhead

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Hello,

 

I've just started modding, and checked the basic from some videos and the Creation Kit official wiki.

 

My goal was to tweak a bit the woodcutter's axe and the pickaxe statistic and to turn them 2 handed weapons.

 

It worked fine for the woodcutter, but the pickaxe model isn't working properly.

 

I've used the Creation Kit for the stats tweaking and NifSkope to edit the models.

 

The problem : Whatever I can try, the pickaxe model doesn't seem to turn to "WeaponBack" and stays "WeaponAxe" in game. I have obviously over checked the 1st person and 3rd person paths for the model within Creation Kit, and over checked NiStringExtraData within NifSkope several times. I've closed and reopened the game, NifSkope and Creation Kit several times.

More troubling, I've suppressed the little ring that is used as a sheath for the pickaxe within my new .nif, but it is still apearing within the game ...

 

I've checked compatibility on a clean Skyrim.

LOOT and Tes5Edit aren't going crazy when checking my game ; no errors reported.

 

Here are some screenshots :

 

 

 

The thing is attached to this thread, if you want to check it yourself, I higly advise a clean Skyrim to use it, since it just has been created.

 

EDIT : Here is the save from the screenshots, to avoid you the trouble https://www.nexusmods.com/skyrim/mods/87265/?

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The problem as been fixed without anything much changed.

I'm sorry for the one who'll find this thread in need of answers, but I actualy have no clue about what happenned, since I didn't even tweak a thing.

 

My guess is : some Creation Kit cache overrided the .esp when I saved and disappeared after some time ... if it isn't, then I have absolutly no clue.

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