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Invisible weapons....but no idea why.


regwald

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K, problem is as stated in the title, some of the weapons I have are turning...invisible, like their textures aren't loaded or something. The thing is, it's not all of my weapons, and also, it doesn't happen every time I load up the game...but It still happens.

 

For those who want to know, this is my current mod load order as it stands.

 

GameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCWorkshop01.esm=1
DLCCoast.esm=1
DLCWorkshop02.esm=1
DLCWorkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
ArmorKeywords.esm=1
HUDFramework.esm=1
PA_Overmodded_Edition.esp=1
PA_Overmodded_Edition_FarHarbor.esp=1
PA_Overmodded_Edition_Automatron.esp=1
Armorsmith Extended.esp=1
Armorsmith All DLCs Patch.esp=1
Craftable Armor Size.esp=1
Craftable Armor Size - Fix Material Requirements.esp=1
Gas Masks of the Wasteland.esp=1
Killable Children.esp=1
Raider Children.esp=1
Lasers Have No Recoil.esp=1
LegendaryModification.esp=1
LegendaryModificationCSA.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationGroknak.esp=1
LegendaryModification Enhanced.esp=1
LegendaryModification - DLC Far Harbor.esp=1
No Recoil V 0.3.esp=1
No Recoil For Far Harbor DLC.esp=1
SurvivalOptions.esp=1
D.E.C.A.Y.esp=1
Synth Overhaul.esp=1
SuperMutantOverhaul.esp=1
Hard Legendary Giant Creatures.esp=1
Respawnable Legendary Bosses.esp=1
Lever Action Reload Fix.esp=1
Glowing Eyes.esp=1
CUTE.esp=1
NanoSuit.esp=1
Mercenary.esp=1
PanzerRiotarmor.esp=1
HN66-SiriusArmor.esp=1
DX_Black_Widow.esp=1
MAOC.esp=1
Scavvers of the Commonwealth.esp=1
Survivalist GoBags-Chem Station.esp=1
tank_PA.esp=1
Gipsy_PA.esp=1
08thTeam.esp=1
Liberty_PA.esp=1
Hellfirenew.esp=1
combat_PA.esp=1
NX6-Avalon.esp=1
EnclaveX02.esp=1
MidWest PA.esp=1
WarMachine.esp=1
0080 Gundam.esp=1
powerarmort49.esp=1
Realidad Crafting.esp=1
B35_PowerArmor.esp=1
BVS Power Armor.esp=1
KnightPowerArmor.esp=1
The Space Marine.esp=1
BNPA_NAVI Armor.esp=1
T-51C Power Armor.esp=1
InstitutePowerArmor.esp=1
Relic Space Marine.esp=1
standaloneconstruct.esp=1
SkyrimInspiredPowerArmor.esp=1
BioshockInspiredPowerArmor.esp=1
SubmersiblePowerArmorRedux.esp=1
Vault-Tec Power Armor by NewerMind43 & Captain-Ultima.esp=1
M9.esp=1
870.esp=1
P90.esp=1
P99.esp=1
M14.esp=1
P220.esp=1
mk14.esp=1
AN94.esp=1
Bozar.esp=1
hk 45.esp=1
Mosin.esp=1
MP40.esp=1
R91M.esp=1
StG44.esp=1
Famas.esp=1
M1014.esp=1
SVT40.esp=1
M2216.esp=1
MP153.esp=1
STG60.esp=1
EBR10.esp=1
Mauser.esp=1
WO-G3.esp=1
USP 45.esp=1
SCAR-L.esp=1
APMKV.esp=1
Falcon3.esp=1
Ppsh 41.esp=1
1918bar.esp=1
WO-L96.esp=1
AEAR01.esp=1
WO-G20.esp=1
WO-M82.esp=1
ASVektor.esp=1
Crossbow.esp=1
Dragunov.esp=1
pipeshotty.esp=1
WO-AK47.esp=1
M1Garand.esp=1
WO-USAS.esp=1
ColtM1911.esp=1
WO-ScarH.esp=1
10mmSMG.esp=1
TrenchGun.esp=1
M1 Carbine.esp=1
Fusion Gun.esp=1
GatlingRifle.esp=1
Jericho 941.esp=1
VarmintRifle.esp=1
WaltherP38.esp=1
UnionBlaster.esp=1
PipeShotgun.esp=1
LaserCannon.esp=1
ClassicSniper.esp=1
alexHeroRifle.esp=1
travelerspistol.esp=1
AssaultFlamer.esp=1
Plasma Cycler.esp=1
AssaultPhaser.esp=1
Family Mauser.esp=1
PlasmaGatling.esp=1
OTs-02 Kiparis.esp=1
DOOMMerged.esp=1
LightsaberMod.esp=1
BlasTech E-11.esp=1
10mmRevolver.esp=1
PlasmaCannon.esp=1
WattzLaserGun.esp=1
MMsLaserRCW.esp=1
CrudeBlowback.esp=1
SVI 2011 Series.esp=1
HeroesRevolver.esp=1
HuntingShotgun.esp=1
AlienAssaultRifle.esp=1
Remington 1858.esp=1
GammaRepeater.esp=1
MoritasBattleRifle.esp=1
Bozar Single Shot.esp=1
mjp_PTRS41ATR.esp=1
GS Benelli M3S90.esp=1
Quad_Accelerator.esp=1
RemoteExplosives.esp=1
CryolaserPrototype.esp=1
WhaleOilWeapons.esp=1
HandmadeRevolver.esp=1
1_SrarWarsWeapons.esp=1
Quad_RAWLauncher.esp=1
ChinaLakeandHolorifle.esp=1
LegendaryEnergyBullet.esp=1
SkibsWeapons-REDUX.esp=1
CorvalhoWidowShotgun.esp=1
GrenadeExpansionPack.esp=1
GXPIntegration.esp=1
Moddable Plasma Caster.esp=1
Wattz2000LaserRifle_BB.esp=1
ColonialMarinesWeapons.esp=1
ColtDeltaElite_Standalone.esp=1
Makeshift-Anti Materiel Rifle.esp=1
M2045MagnumRevolverRifle.esp=1
Yona_Weapon_DefenseGun.esp=1
10mm Carbine - Combat Scopes - FH, NW.esp=1
Trinity Shotgun by NewerMind43 & Captain-Ultima.esp=1
Modern Firearms.esp=1
TorchAndLantern.esp=1
FO4LaserBolts.esp=1
Tracers - Light em up.esp=1
FO4LaserBolts - InstituteOrange.esp=1
FO4LaserBolts - NormalOrange.esp=1
Glorious_Glowing_Plasma_Weapons_by_Diranar.esp=1
PIP-Pad.esp=1
SlowTime.esp=1
Pip-Boy Flashlight.esp=1
PIP-Pad_Pip-BoyFlashlight.esp=1
nightscape.esp=1
Dustbowl Overhaul.esp=1
Nuka World Bottle Fix.esp=1
PoisonedPurpleWaterFull.esp=1
FogOut - Exterior - All DLC.esp=1
FogOut - Interiors - All DLC.esp=1
Remove Interior Fog - All Dlc.esp=1
WOTC.esp=1
GSE_Legacy_Assets.esp=1
WOTC - Experimental Fixes.esp=1
BuildYourOwnVault.esp=1
Buildable_PAFrames.esp=1
Crafting Workbench.esp=1
Crafting Workbenches - Ammo.esp=1
Crafting Workbenches - Junk Items.esp=1
Crafting Workbenches - Power Armor.esp=1
Crafting Workbenches - Far Harbor DLC.esp=1
Crafting Workbenches - Automatron DLC.esp=1
Crafting Workbenches - Nuka World DLC.esp=1
Crafting Workbenches - Pre War and Manufactured.esp=1
Crafting Workbenches - Removed Crafting Experience.esp=1
BTInteriors_Project.esp=1
plenty 'o' exploration.esp=1
stumbleuponinteriors.esp=1
DWUK_LexingtonInteriors.esp=1
subwayrunnnernodynamic.esp=1
NEST_BUNKER_PROJECT.esp=1
DNMega.esp=1
DN Music.esp=1
DN Far Harbor.esp=1
Scrap Everything - Ultimate Edition.esp=1
ScrapUpdate - Ultimate.esp=1
CombinedExpansion4.1.esp=1
tumbajamba Advanced Engineering.esp=0
tank_PA - tAE - AWKCR.esp=0
combat_PA - tAE - AWKCR.esp=0
Wasteland Ordnance Merged.esp=0
Now before any of you fly off the handle and tell me that's too many mods, I have them arranged in such a way, at least for me, that makes it the most stable for my game, and I can play for many hours without a crash. But, if anyone can figure out why my game is making it so that only some of my weapon mods have textures, I would greatly appreciate it.
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