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dimitrescusis

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Hello !
As you can see below I am having a problem with launching game with frosty mod manager. And I don't think it's mod fault, cause I was trying to launch MEA without mods. I can't find solution for this, so I am asking you guys for help me, please :sad: ... Maybe some of you had the same problem as me and found a solution.

 

 

Access to the path 'cas_02.cas' is denied.

at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound)
at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
at Frosty.ModSupport.FrostyModExecutor.IsSamePatch(String modPath)
at Frosty.ModSupport.FrostyModExecutor.DeleteSelectFiles(String modPath)
at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c__DisplayClass2.<ThrowAsync>b__3(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

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I'm having similar problem (i think?)
(I apologize my Finnish laptop)

Polun C:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/levelprereqinstallpackage/en/cas.cat osaa ei löytynyt.
kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
kohteessa System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
kohteessa System.IO.FileInfo.CopyTo(String destFileName)
kohteessa Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()
kohteessa System.Threading.Tasks.Task.Execute()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
kohteessa Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
kohteessa FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
kohteessa System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
kohteessa System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

I would be glad if someone found answer to these :(
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  • 2 months later...

Fix for me: go to C:\Program Files (x86)\Origin Games\Mass Effect Andromeda and delete the moddata folder.

 

I have this issue with the same file after accidentally denying some script to run the first time ever using Frosty:

 

I'm having similar problem (i think?)
(I apologize my Finnish laptop)

Polun C:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/levelprereqinstallpackage/en/cas.cat osaa ei löytynyt.
kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
kohteessa System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
kohteessa System.IO.FileInfo.CopyTo(String destFileName)
kohteessa Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()
kohteessa System.Threading.Tasks.Task.Execute()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
kohteessa Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
kohteessa System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
kohteessa FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- Pinon jäljityksen loppu aiemmasta sijainnista, jossa palautettiin poikkeus ---
kohteessa System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
kohteessa System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
kohteessa System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

I would be glad if someone found answer to these :sad:

See how the path switches from back to forward slashes? Windows doesn't usually like that, but it seemed to not matter after deleting the moddata folder.

Edited by ultim8f8
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  • 2 months later...

Hey same problem here, did someone find a fix?

 

:

D:\Program Files (x86)\Origin Games\Mass Effect Andromeda\\moddata\patch\win32/streaminginstall/mecdefaultinstallpackage/cas.cat" konnte nicht gefunden werden.

bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
bei System.IO.FileInfo.CopyTo(String destFileName)
bei Frosty.ModSupport.FrostyModExecutor.‮‮‌‫‏‫‌‬‭‏‮‬‎‌‭‮‏‏‌‪‭‮‬‫‌‮.​‫​‍​‬‭‎‏‪‎‪‏‪‬‌‮‎​‌‍‪‮​‭‍‭‪‬‍‮()
bei System.Threading.Tasks.Task.Execute()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bei Frosty.ModSupport.FrostyModExecutor.'g{iqT;PR5)>:JK(mxeNr/JD.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bei FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

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