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Energy Weapon Compendium


jkruse05

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Would Fusion Cells are Batteries count? I mean, sure all it does is make it so the fusion cells behave like batteries and modify both the pre-War laser and the Institute one to further differentiate them (pre-War lasers hit harder while Institute lasers are more ammo-efficient), but it does alter the functionality of energy weapons. Also, it adds compatibility patches with other energy weapons that are added by mods.

Edited by AfroGamerNinja
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Time for some righteous fire from the heavens. Take a look at the Archimedes-II.

 

One rifle to do it all. Ballistics or energy, the FACTOR has you covered.

 

Want to try a few different types of elemental damage, or maybe heal your allies by shooting them? Give the Element Manipulator Cannon a try.

 

For a more nostalgic flavor, pick up the Classic Fallout Cattle Prod.

Edited by jkruse05
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