Running a challenging survival modded FO4, I've encountered a very irritating bug/problem which gives random objects very low res textures making them very blurry which is very distracting.
I had this problem before and used enb's shadow boost to fix the issue, but obviously with the creation club update being a plague to our mods, that no longer works.
I have already tried adding the "iTextureUpgradeDistance1" ect tweaks and mipmap tweak to my ini's but to no avail.
I am NOT using the official HD texture pack.
Also it isn't a texture issue directly related to those that have it, as one time the texture can be fine, then the next time I load it up it will have it.
Is there a way to stop these horrible low res textures occurring?
here are some examples:
Thanks in advance for any help.
EDIT: Incase anyone needs it, I fixed it by changing the video memory in enblocal.ini by lowering it from 10gb to 4gb.
Edited by Gazarah, 31 October 2017 - 11:06 PM.