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VATS distance for Melee WPN that shoots Projectiles

creation kit fallout 4 vats melee projectile papyrus distance weapon range

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mmdestiny

mmdestiny

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Hi all,

In the mod I'm developing, I have a "melee" weapon that launches a spray of projectiles (think simulated concentration spell from skyrim vis-a-vis ballistic fist from FNV).  Everything works wonderfully, except that because it's classified as a melee weapon, VATS only works within melee range.  I've tried altering "reach" and "range" in the form, but neither have worked.  I looked into Perk Entries, but the only relevant entries I saw for VATS were hit chance and Blitz, but I don't want to "teleport" in VATS as with Blitz, I want to stay where I am, like when shooting a gun.

 

Is there a way to modify the melee VATS range without "teleporting" into VATS melee range?  (Preferably a method that can be restricted with a keyword so as not to affect vanilla melee)







Also tagged with one or more of these keywords: creation kit, fallout 4, vats, melee, projectile, papyrus, distance, weapon, range

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