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Scriptname DYDJC_DamageObject extends ObjectReference Native
    ; Damages bridge or house.

Event OnInit()         
   DamageObject(100.0)
   GotoState("destructionDone")
EndEvent

State destructionDone
   Event OnInit()
    ;
   EndEvent
EndState

This sholud do the trick.

 

 

Works like a charm! Thank you so much!

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