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Audiobook mod: Ending a scene via holotape help


Daedalus2512

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Hey guys,

 

Relatively new to modding (well the scripting non-world building side) and need some help trying to create an audiobook mod. I have already created a simple sound holotape, but ideally, I want the audiobooks to be played via a terminal holotape so I can include some additional features - blurbs etc.

 

Basically, this is where I am already:

 

I have created a 'scene' in the HolotapesQuest as per this tutorial named ABC001TheRaven.

 

I have created a Terminal entry for the audiobook, added a menu item 'Play Audiotape' and added a property linking to the scene in question. Then I added ABC001TheRaven.Start() to the papyrus fragment box.

 

This all works wonderfully.

 

Then I created another menu item, this time for 'Stop Audiobook'. I created a simple quest to allow to use some GetStage conditions which means once the start button is pressed, the holotape refreshes and 'Stop Audiobook' becomes available. As per this tutorial.

 

This also all works.

 

Then, I add to the Stop Menu item's Papyrus Fragment box:

 

ABC001TheRaven.Stop() as shown here.

 

Similarly, I added another menu item designed to pause the audiotape using ABC001TheRaven.Pause(true).

 

However, neither of these works and the scene continues playing. Indeed there appears to be no way to actually end it once it starts. Not really ideal.

 

Now, I'm not sure if this is the best or cleanest way to achieving this goal, so if it's not please let me know. Otherwise, anyone got any ideas on what I might be doing wrong?

 

Thanks a bunch in advance!

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This is just off the top of my head, but have you tried making the scenes "Interruptible"?

 

You should be able to see the check mark I'm talking about here, near the top..... https://www.creationkit.com/images/thumb/0/0d/QuestScenesWindow.png/900px-QuestScenesWindow.png

 

Also, are you using multiple phases for longer lines, or recording everything into one long phase per scene? I ask because I'm not sure there's any way (without PC intervention) to interrupt a phase. At least not that I know of! I hope that helps. =)

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