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Roberts female v1.3 stock replacers that come with it are not working


Tr1skaid3ka

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On the page for the Robert's female body replacer, it says that all the stock armor and clothing replacers are included. When moving the files into data, i can see that they are all there, and have all been put in the right place. However, the vanilla body is still shown when wearing armor. It causes a pretty terrible seam, especially because I am using Slof's better bodies retexture, on a khajiit character. It's not the BSA redirection because other texture and mesh replacements are working just fine, the nude body looks fine. But as soon as any armor is worn it's all messed up, at least for the part the armor covers. Vanilla texture from neck to wrists when wearing cuirass, just on hands up to wrist when wearing gauntlets, etc. Why is this? Installation also includes cobl, cobl races, ooo and mmm, some other things as well though i can't think of anything else that could potentially change the armor meshes, don't even think any of those would... but i'm loading robert's female replacer, and slof's better bodies, at pretty much the bottom of the load order anyway, just to be sure. Still vanilla mesh when wearing armor. Any help is greatly appreciated

EDIT: I'M WRONG. They're working fine, the missing meshes in question are ONLY for the "Rusty Iron" and possibly "Rough Leather" sets at the beginning. I saw the missing mesh for rusty iron while first testing my mod setup with a new character, and jumped to conclusions that none of the armors were working, mistake on my part. The beginning sets are used for such a short time it's pretty inconsequential but if i find a fix i'll edit here again to post it for anyone else who's bothered by this.

 

EDIT 2: Quick fix! For Rusty Iron anyway, Rough leather doesn't really show anything so it doesn't matter. Just in case anyone is as bothered by little things as I am, haha, and in a similar boat where you don't know how to make or edit .esps and all that fancy stuff.

1. MANUAL download RustyItems https://www.nexusmods.com/oblivion/mods/7190

2. Extract to a temporary location, NOT your data folder

3. Copy ONLY the RustyItems esp into data.

4. Go to Data/meshes/Armor/

5. Create a new folder named "rust"

6. find Data/meshes/Armor/iron

7. copy the data (should be f and m if you're using both replacers, or one or the other) into /rust/

8. rename all the .nifs in rust/f and m so they have rust on the end, cuirassrust.nif, greavesrust.nif, etc.

9. activate RustyItems.esp

and you're good to go :3

You could probably keep the rest of Rusty items too, as long as you overwrite it's armor .nifs with the ones from Robert's replacer iron, but the steps above will get the vanilla rusty iron items to fit Robert's with as little other changes as possible.

Edited by Tr1skaid3ka
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Hmm, I'm not sure, but if an installation error and failed Archive Invalidation steps are out of question, did you check the items you're trying to wear actually are from the Vanilla game and not OOO or MMM or another mod?

 

Because if it's the latter, then this might help: https://www.nexusmods.com/oblivion/mods/26551/

 

Oh, and load order is unlikely to matter here, as all there is inside a body mod's ESP will only ever be texture assignments and maybe some tweaks. Stock item replacements especially usually work without one, unless an originally missing female version of a stock item has to be fixed, that is (you won't believe how many of these Bethesda missed).

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Oh, thank you very much, I actually was just about to pick up that set of one for mods, since i ran into it while searching about this problem. It's definitely vanilla though, as I noticed it as soon as i put on iron armor in the beginning tunnels. I manually copied/overwrote the files into data multiple times and this still happens. I'm using Wrye Bash as my mod manager and I had originally tried to install it in there, but then found it it has subfolders that aren't really set up for that, so then i moved them manually.

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I figured out the problem, i apologize for my rather silly oversight. I saw the missing mesh for the Rusty Iron set in the very beginning and assumed all of the vanilla sets would be missing, or at least that iron would use the same mesh as rusty iron - but it's just that one. It's understandable why they'd skip or forget that one, since you'll only use it at the beginning for a very short time. Other sets confirmed to work fine. Still, thank you DrakeTheDragon for quick and helpful response :3

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