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Opening .elexmsh files

modding

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Kyim

Kyim

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I am working on a mod to add a bowie style knife to Elex. The issue is that the knife's orientation is a bit off.

All I need to do is rotate it 90 on the Y axis and 180 on the Z axis. That's it.

 

Does anyone know how to open .elexmsh format files? OR a program to convert them to another, workable format? Or another way to re-orientate the position of in-game items?
 

Any input is greatly appreciated.


Larger image.

https://www.nexusmod.../elex/images/11

Attached Thumbnails

  • Knife2.png
  • knife1.png

Edited by Kyim, 10 December 2017 - 04:57 PM.




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