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Help with creature companion wheel


Grimwol

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I've been trying to solve this for a while now and I'm at a complete loss how to fix this.

 

Basically I want to know how to implement the companion wheel onto a creature that can talk to you through dialogue. So far I've made three companion wheels (using two different tutorials) involving a human, a deathclaw and a brahmin. The human works fine, but the other two have broken dialogue that only occurs when the wheel is involved. What happens is, after hiring the creature, any dialogue spoken by them will only appear for a few frames. I looked into Rex's dialogue for some insight, but he isn't quite set up the same way.

 

I haven't been able to find anyone else with this issue and any tutorials I find are only for human NPCs. I assume either I screwed something up in the scripting, or there's a more advanced way of getting around this. I am relatively new to the GECK, but I understand the basic idea of how scripts and conditions work and what not. Any help would be much appreciated.

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