AJBeachum Posted January 5, 2018 Share Posted January 5, 2018 I want to modify the game so that the player is a lot smaller.; but i also want to modify the collision to be accurate with the scale. Here is a clarification. What changing size with console does: alters model size but keeps the collision the same, meaning the character is stopped by stuff its not touching. what i want to do: Alter the hitbox/collision size so that the player can now go under/through the stuff that would stop a full sized character Link to comment Share on other sites More sharing options...
FatsackTony1 Posted January 9, 2018 Share Posted January 9, 2018 (edited) Making the player collision half size while crouched would be f***ing AMAZING btw. Or even a rework of all the holes, meshes in the game to have their collision borders inside their actual mesh/texture borders so that outcropping planks and pieces of fence and s#*! like that didn't stop bullet/player movement Edited January 9, 2018 by FatsackTony1 Link to comment Share on other sites More sharing options...
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