I have exactly two mods. F4SE and Fallout Who. These are proven to work together.
I have implemented every workaround by now in my quest to do what must be done. I brought both mods into NMM and installed and activated them. I put the famous archive invalidation lines into both Fallout4.ini and Fallout4Custom.ini
I've also opened only the launcher, made sure both the ini's and the plugins were all checked and activated still; I went into the mod order ingame and made sure they were all activated; I've tried launching from F4SE & the base game, both with and without NMM. I've done just about EVERYTHING, and yet, anything a mod adds (if it even exists at all) behaves as though archive invalidation hasn't been implemented.
I'm using Windows 10.
Please, if someone can help me-- I'm happy to bend over backwards if I can just. finally. play. with. mods.
Edited by consciouslycomatose, 09 January 2018 - 04:05 AM.