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Viewable sanity meter for Frost


ajarl

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The Frost mod for Fallout 4 dramatically overhauls the entire game into a gritty and difficult survival simulator taking place immediately after the bombs dropped. To complement this, it has a sanity system, where killing survivors and taking hard drugs like psycho and jet lower your sanity, while eating good food and taking chems like mentats and thorazine (new) restore sanity. Sanity starts at 100, and if you go below 0 sanity and into negative numbers, you become insane, where you will suffer many penalties and see vivid hallucinations.

 

So far, the only way to check on your sanity is to open up the console and type in "player.getav aasanity". Does someone think it would be possible to add a way to view your sanity within the pip-boy? Perhaps either a simple number stating something like "Sanity: 100" somewhere within the status section of the pip-boy, or maybe a status effect like adrenaline which the player can always check on within the pip boy which reveals exactly how much sanity they have?

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Editing the Pip Boy interface .swf files would likely be the main challenge.

 

naugrim04 was asked about it a while back and he'd pretty much written off the idea, as helpful as it would be.

 

I think a more viable option would be a HUD Framework widget. Along with Immersive HUD it might be possible to have it appear when your sanity got below a certain level.

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