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A question to modders: How do you make custom firing sounds ?


MaxGreen5

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So, I've always been very nitpicky with gunshot sounds.. I'm just a bit too critical about them sometimes, but that's just me.. So because of that, I've customized some gunshot sounds, even some of the ones popular mods like the AK5C have by default... I just could'nt bare those sounds so I decided to replace them with my own.. I Mostly have customized single shot weapons because they are super easy.. Just replace the audio file and that's it..... The problem comes when you try to replace automatic firing sounds... I have realized that the game uses a set of 5 tracks of automatic spraying for about 3 seconds that loops when you keep firing for the automatic weapons and it's measured in RPM's (400, 500, 600, 700 and 900)... which in game, if you have a certain reciever, the auto firing sound rate will actually be faster or slower. And if you use the sound of a single shot for the automatic fire mode, it will just not work.. In most cases the gun wil just fire and the sound will play once but the gun will keep spiting bullets without sound...

So.. If there's any modder out there who can tell me, I would really like to know how to make these automatic custom sounds, and how do you higher or lower the firing speed of the track without making it pitchy or super low.. I've tried with audacity but it just doesnt work.. Because I have a library of gunshots that i would really like to use in my fallout 4 game, But I just don't know how to make those automatic firing sounds with the different RPM' Variations..

 

I don't know why the made it this way, it's just so complicated.. If you see other other games audio files, most of them use a single shot recording that repeats when you keep firing but oh well.. Bethesda..

(Note, the sounds I have are single shot recordings, not automatic.. If that doesn't work, Is there any way you can edit the single shot recording to an automatic one?...

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