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Locking doors in modded house


imonlymyself

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Ok, I've been searching the web and the nexus for a while now and without quite finding what I'd need. Since i'm using a modded player house (Elysium Estate, if anyone is wondering :tongue:) I was searching for a way that I could close/lock the master bedroom to prevent my followers from coming and sleeping in my bed. It's not a big issue gameplay wise but quite an annoying one roleplaying wise. Coming back from a long trip of hunting dragons only to find one of your followers in bed with your wife.....dun dun dun !!! :laugh: :sweat:

 

From what I've found so far there doesn't seem to be a way of actually doing it with how the game works.

 

I have the My Home Is Your Home mod which allows me to set a general area in which my followers can sleep but since the master and the followers bedroom is quite next to each other I believe the "area" contains both rooms.

 

 

So if any of your bright minds know of a mod or a way that I could fiddle around with the CK that, hopefully, would not be too complicated as I'm quite newbish at modding. Your help would be really appreciated.

 

 

Thanks :turned:

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Just use the "lock <x>" console command, where <x> is a number between 0 and 100. The higher the number, the more difficult the lock will be to pick.

 

I taught about that and it's the first thing I tried, somehow they still are able to open it even at lock 76-254 (master) just as if they have a key for it and lock 255 (key required) is useless since you can't assign a key to the door...or can I ?

 

That makes me think, if I could go in CK and assign a key to that door that I already have in my inventory AKA Elysium Estate Key or delete the current door and replace it with a new one called "master bedroom door" and then create a specific key for it, then I could use the Lockable Locks mod by FlexCreator and lock it back as I wish...but I don't know if it's doable in CK as I'm quite noobish like I said :sweat:

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