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Crash after waiting 20 days


Combine99

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I am attempting to reset all the cells to allow some new creatures to spawn but the game crashes after 20 days without fail. I have tried setting the timescale to 1000000 and it crashed after 3 seconds, so I thought "Ok that's too fast" so I put it down to 30000 so each day took around 1 second to pass and it crashed after 20 seconds. I even tried the normal way and got a mod that allows you to wait for 744 hours at a time or 31 days and it crashed after around 496 hours or 20 days. Anyone have any Idea why I can't rest the cells? Heres my load order:

GameMode=SkyrimSE

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Special Edition Patch.esp=1
SkyrimBordersDisabled.esm=1
ClimatesOfTamriel.esm=1
Chesko_WearableLantern.esp=1
WeightOV - Balance - MERGED.esp=1
WeightOV - Optional - Lockpick.esp=1
Unique Uniques.esp=1
killstuff.esp=1
Smilodon - Combat of Skyrim.esp=1
Serio's Spells and Shouts Hotkeys.esp=1
TsunPassiveRacialAbilities.esp=1
dD-No Spinning Death Animation.esp=1
Mortal Enemies.esp=1
Improved Dragon Shouts - Dawnguard.esp=1
Improved Dragon Shouts.esp=1
Improved Dragon Shouts - Dragonborn.esp=1
IHSS.esp=1
Heart Breaker SE.esp=1
FireBurns.esp=1
EnhancedLightsandFX.esp=1
ELFX - Exteriors.esp=1
ELFX - Hardcore.esp=1
SOTFull.esp=1
SOTFollowMeAndSwimToo.esp=1
playable skeleton race.esp=1
Joy of Perspective.esp=1
mrbs-uniqueloot-se.esp=1
Ordinator - Perks of Skyrim.esp=1
LockRelatedLoot.esp=1
MrB's-UniqueCoins.esp=1
Unique Coins - Unique Loot Patch SE.esp=1
ELFX - NoBreezehome.esp=1
dD - Enhanced Blood Main.esp=1
Draw!!.esp=1
DragonFire.esp=1
DragonFire-Dragonborn.esp=1
DragonFire - Improved Dragon Shouts Compatibility.esp=1
DiverseDragonsCollectionSE.esp=1
CL BladeofSacrifice.esp=1
CL Nettlebane.esp=1
CL Chillrend.esp=1
CL BladeofWoe.esp=1
ClimatesOfTamriel-Dungeons-Darker.esp=1
Skyrim Unbound.esp=1
Wild World.esp=1
TheChoiceIsYours.esp=1
Mystic Condenser.esp=1
Dovahbit.esp=1
ClimatesOfTamriel-Nights-L2.esp=1
CFTO.esp=1
mihailimps.esp=1
Skooma.esp=1
Improved Dragon Priest Masks.esp=1
mihailnixcreatures.esp=1
mihailesobonecolossus.esp=1
wabba-unrel_proj.esp=1
mihailfleshatronach.esp=1
Mystic Condenser - USSEP Patch.esp=1
DisableFastTravel.esp=1
CollegeApplication.esp=1
Aurora - Standing Stones of Skyrim.esp=1
Better College Robe Disenchant.esp=1
mihaillanddreugh.esp=1
Apocalypse - Magic of Skyrim.esp=1
Apocalypse - Ordinator Compatibility Patch.esp=1
AcquisitiveSoulGemMultithreaded.esp=1
Accessible Dunstman's Cairn and Ysgramor's Tomb- no Wuuthrad.esp=1
icepenguinworldmapclassic.esp=1
_iorimortalwounds.esp=1
mmagrievoustwilight.esp=1
mihailstormgolem.esp=1
mihailironatronach.esp=1
mihailkagouti.esp=1
StormWrathLightning.esp=1
FasterSkillLeveling2017.esp=1
WeightOV - Optional - Gold001.esp=1
SimplyKnock.esp=1
arvak_anywhere.esp=1
EnhancedArvak.esp=1
SE_crimereport.esp=1
Dodge Mod.esp=1
EAT ALL THE THINGS.esp=1
SkyUI_SE.esp=1

 

 

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Im pretty sure there's no restriction - at least not one that is meant to result in a crash. Would be very poor programming.

 

Maybe this is caused by a leftover script from a mod you previously used and uninstalled or updated in the meantime. If a script is looking for an NPC, an object or a location that doesn't exist in the game any more, in most cases the result will be a CTD. If that's the case, you would get the CTD in normal gameplay, too. But since 20 days are a longer period of time, it wouldn't be that obvious.

 

Check (and clean) your game with a save game cleaner like this one:

https://www.nexusmods.com/skyrimspecialedition/mods/5031

 

Carefully read the instructions on how to install and use the tool. And always create a backup of your save game files before cleaning anything. "Fallrim tools" seems to be very reliable, but still it COULD break something...

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