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Profile specific ini files?


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In vortex's folder in file manager each profile has its own ini and prefs ini however I can't tell which profile is which because they are named by a random assortment of letters and number e.g. 'S1VOLslLz' instead of what they are named within the interface.

 

Is there a way to edit ini files from within vortex? I feel as though I'm missing it somewhere.

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I'm not seeing any .ini files handled by Vortex or in any Vortex folders.

 

I think you're confusing it with the load order and plugins text files, which you don't need to touch yourself.

Don't think Vortex does anything to the game .inis right now.

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I have 'This profile has it's own game settings' selected in the 'Edit' options under each profile if that makes a difference. Then when viewing the vortex folder in appdata I see a copy of the ini files in each profiles folder. Apologies if i'm mistaken, I just hoped this meant vortex handled seperate ini files for each profile?

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I have 'This profile has it's own game settings' selected in the 'Edit' options under each profile if that makes a difference. Then when viewing the vortex folder in appdata I see a copy of the ini files in each profiles folder. Apologies if i'm mistaken, I just hoped this meant vortex handled seperate ini files for each profile?

Interesting, I didn't know of that. Well, you can still deploy your profile and then edit the .ini files in your documents\my games folder.

Since Vortex uses hardlinks, they will be the same file. When you want to edit the other profile's inis, deploy that profile again instead.

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I would be quite surprised if the "profile specific" .ini's are hardlinks to the Documents/My Games inis. That would make them not profile specific at all.

 

I concur with the original request to make the gibberish folder names meaningful so we can tell which profile is which. I suspect that BethINI may well need that if it is to ever implement the same functionality for editing Vortex profile specific INIs that it has for MO profile specific INIs.

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Okay, actually, my apologies. Ousnius is right. It doesn't work the way I expected it to. Cross posted from my other thread where I initially discussed this issue:

 

 

 

On point #5... after a TON of testing, it turns out the profile specific INI thing doesn't work like it does in MO/MO2, where the profile specific INIs are saved to their own folders (at least, that's how I thought it worked). When you switch from one profile to another, it actually replaces the INI's in the standard Documents/My Games folder. That does have the benefit that you can use BethINI or whatever to tweak-modify the INI's as usual in their normal location, and it will only affect that profile's INIs.

 

What I'm finding weird about that is that the Skyrim.ini and SkyrimPref.ini that are stored in the gibberish folders under Vortex do NOT seem to be the ones that are getting put into the Documents/My Games folder when you switch to that profile. I don't know where they're coming from, but it doesn't seem to be there, cause if I overwrite what's in the gibberish folder of a profile with a different version (or edit them), it doesn't change what gets put in Documents/My Games when I switch to that profile. Weird.

 

Still... I like the implementation. It appears I don't *have* to know where or how the INIs are being stored/handled, I can just make my changes in the INI in the normal place keeping in mind that those INIs will be replaced if I switch to another profile. Yeah, it works. I like it. You can scratch #5 too. (Glad I didn't file these through feedback yet!)

Edited by Qwinn
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I have 'This profile has it's own game settings' selected in the 'Edit' options under each profile if that makes a difference. Then when viewing the vortex folder in appdata I see a copy of the ini files in each profiles folder. Apologies if i'm mistaken, I just hoped this meant vortex handled seperate ini files for each profile?

Interesting, I didn't know of that. Well, you can still deploy your profile and then edit the .ini files in your documents\my games folder.

Since Vortex uses hardlinks, they will be the same file. When you want to edit the other profile's inis, deploy that profile again instead.

 

They're profile specific in that they're swapped out once you swap your profile inside Vortex, which is really all that matters.

As for Windows users, your documents folder is already user-based.

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