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Good locations for placing custom factions


Macrophobic

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I'd like to add some new hostile NPCs to my game. What I want is to merge some custom weapon/clothing/armor mods and use new factions to add these weapons to the game.

 

Newer mods use scripted levelled lists to distribute the gear between gunners, raiders, traders etc. Older mods however require using console commands, crafting at workbenches or buying from unique vendors - this way I can use the equipment only for me and my settlers But I need to make new gear exclusive to new factions. For example: Enclave marauders armed with plasma weapons and dressed in camo uniforms (and X-02 maybe), hostile (but not literally feral) ghouls dressed in cookware helmets, maybe some Chinese commandos, cannibals or some... crazy, creepy clowns?

 

What I need is to find locations, when I can kill the inhabitants. loot the place and after a couple of days the enemies would respawn. I'm both busy and lazy, so I don't want to create new locations from scratch, just replace some existing gunners/raiders/muties.

 

My first pick was Vault 75, but then I read some spoilers, that after finishing the main storyline, some locations previously occupied by gunners and raiders would be taken over by one of the main factions. Some other locations are taken over earlier (like the hardware store by gunners).

 

I thought of the Rations Stockpile, but there are terminal entries connecting the inhabitants to some other group of raiders.

 

Some other places are quest related, like geting rid of feral ghouls or bloodbugs.

 

What locations I could use instead? South Boston Military Checkpoint seems safe. And what was the name of the huge factory regularly attacked by behemots?

 

And what about interior locations? I don't want them to conflict with some popular mods, like South of the Sea, Subway Runner or Fusion City Rising (but I haven't played those mods, so I'm not sure which locations from the base game they affect).

 

Perhaps there are some interior cells, small sized but with some respawning enemies inside and I could replace them with some other bad guys and place the entrance just anywhere on the map?

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I recommend speaking with SMB92 about that;

they did wonders for the War of the Commonwealth v2 and they've got a lot of ideas on how to accomplish that.

this includes via distance from player,

stuff which RuadHan and BlahBlahDeeBlahBlah have also experimented with.

 

The South of map, far north East, and South-South-East topside are great locales.

Malden, Camden, Walden Ponds, JamaicaPlains etc.

there's then the UnderBoston, and New Lands locations like

"Memory Den Virtual Holodeck",

the Theta-tan realm.

Enclave Redoubt Poseidon Natick,

Poseidon Offshore DeepWater Facility etc.

those are all very neat locations to also have stuff spawn.

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