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xEdit Script to fix script & SCOL references


CptCOOTS

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I had to remove a master for a mod and essentially I have a bunch of records in my mod for which the FORMID of any references they contained are messed up (Script parameters and SCOLs primarily). My mod's FormIDs are now 02XXXXXX, but it refers to things within a Master that USED to be 02XXXXXX but is now 01XXXXXX.

For instance I have a SCOL at 02000FB2 (used to be 03000FB2 before removing the offending Master). This SCOL has a part with FormID 02006104 and now has the super fun <Error: Could not be resolved> because that record is now 01006104. Is there a way to go through each one of my mod's entries, find anything within the record with <Error:Could not be resolved>, and alter that FormID from 02 to 01?

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The same thing will happen if you load an esp as a master wit the latest CK and save. All refs to that plugin will be broken. CK isn't designed to be friendly like that. Beth hacked it up to fit their needs which are very constrained and specific.

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