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Empty containers not showing as [empty]


Artix133

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First off, here's my load order:

Anchorage.esm
BrokenSteel.esm
Fallout3.esm
PointLookout.esm
ThePitt.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
Detect Traps.esm
CRAFT.esm
CALIBR.esm
RH_IRONSIGHTS.esm
FO3 Wanderers Edition - Main File.esm
FWE - Combat Overhaul_Core.esm
DCInteriors_ComboEdition.esm
FO3 Wanderers Edition - Alternate Travel.esp
DarNifiedUIF3.esp
CASM.esp
Detect Traps - Perk.esp
Detect Traps - The Traponator 4000.esp
Detect Traps - DLC.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_PL_NewItems.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FWE - Combat Overhaul_Equipment.esp
2Perks Per Level.esp
UniqueItems_1.0_ENG.esp
UniqueItems_1.1_ENG.esp
UniqueItems_1.0_PL.esp
UniqueItems_1.1_PL.esp
JIP Companions Command & Control.esp
JIP Selective-Fire.esp
JIP Fast-Travel Anywhere.esp
pipboy2500_fo3_edisleado.esp
Canterbury Commons Open Road 1.1.esp
MoreMapMarkers.esp
BusworldV1.05d.esp
MetroCars.esp
Realistic Interior Lighting - BS.esp
Realistic Interior Lighting - OA.esp
Realistic Interior Lighting - PL.esp
Realistic Interior Lighting.esp
UPP - Original Perks.esp
UPP - Beverage Perks.esp
UPP - Experience Perks.esp
UPP - Pack 1.esp
UPP - Pack 2.esp
UPP - Quest Perks.esp

 

For some reason, empty containers won't show as [empty]. I've narrowed it down to something from FWE-combat overhaul because I loaded all other mods but that one and it showed empty containers. I've gone through and removed all loose files that come with the mod per folder and one by one, but nothing works. I've searched through all the xml files that come with it in the menus folder but didn't notice anything. I opened it in GECK and FO3Edit but I can't make sense of most of it personally. I've done everything short of opening all the .nif and .dds files up. If no one can figure out anything I'll drop the mod but its a pretty neat mod

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Before you can start to troubleshoot your problem, you have to get your load list in order.

 

Fallout3.esm must always load first. Always, no exceptions!

 

I suggest you go back to the FWE main page and read the sample load order there.

 

Once you have made the corrections, you can start to troubleshoot.

Edited by M48A5
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Thats weird I don't know why Fallout.esm is there. I must have accidentally dragged it down with my old mouse double clicking, but I assure you it was at the top before I copied my load order

The DLCs are out of order, the FWE plugins are out of order, RH Ironsight plugins are out of order and Realistic Interior Lighting plugins are out of order.

 

You really need to get your load list corrected before you can begin to figure out your problem.

 

Also, if you have your game installed in "Program Files", you will need to move it.

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