Jump to content

Body/Head color mismatch when applying KS Hairdos


Orzechix

Recommended Posts

Hi,

I have narrowed the problem of the body/head mismatch to ks hairdos mod. When i disable step by step mods which dealing with body or face/hair to check which one is causing it, its stopping on the ks hairdos. So its like 90% of the problem is this mod in my mod list. Is there any option or patch or dedicated load order to fix it? Im begginer in modding but im using MO, LOOT, FNIS patcher, BodySlide.
The actual body is the CBBE Curvy. The weird thing is that, for some NPCs its fine and for some others its not. E.g Sapphire in Riften has also body mismatch etc.
I'm including list of my plugins using ModWatch.
And also the screenshot of this issue.

 

What i ve tried:

- Changing load order for Ks Hairdos
- Switching it off and on and see that its causing mismatch

- Using LOOT very often

 

I didnt check if on new game this bug occurs when i modify ks hairdos load order.

 

If you guys have any ideas of how to deal with such color mismatching i would be really happy if you could help me figure this out.
Cheers

 

P.S Also when i was using NMM at early begginings i have installed apachiHair and i know only, that i have also experienced such color mismatch even if i installed those patches for color mismatch from Apachihair. But this situation was on different save and different mod list.

 

EDIT: I have already searched on the forum on tag mismatch body but i didnt find any useful stuff.

Edited by Orzechix
Link to comment
Share on other sites

Are those bandits in the screenshot? If so, something seems to have caused a mismatch between the facegen meshes and the NPC entries. KS Hairdo's only adds hair, it doesn't replace, so I'm not sure why those bandits would be affected. Did you have installed anything that updates NPCs like bandits at any point, or is any mod dependent on KS Hairdo's? If so, there may still be redundant files in the facegen folders that need removing or issues with that NPC mod that need resolving.

 

I would say, that the game crashes at the start when KS Hairdo's is disabled basically tells us that there is a mod dependent on KS Hairdo's, so check that first.

Edited by MrStoob
Link to comment
Share on other sites

Yeah those are bandits from a photo. Yeah there are some mods dependent on KS hairdos. When im switching off KS hairdos and those dependent mods, there is no mismatch on those bandits on the photo. The mods which are using it are: Immersive Wenches, Immersive Wenches Citizens AI Overhaul Patch, KS Hairdos NPC Overhaul. Im using mods which adding new NPCs(those wenches for example) or just standalone followers. I have also installed Faces - GeonoxFaces, Faces - NoMoreBlockyFaces. There are also mods which replacing textures(?) for female NPCs which you are able to hire. Those are called Bijin Warmaidens, Bijjin Wives, Bijin NPCs and Bijins AIO for USLEEP users.

I dont know if Beautiful eyes have something to do this but rather no, but i have also this mod so just saying.

Yeah first when i switched off only KS hairdos my game crashed but debug showed me that Immersive Wenches needs this esp file. So i also disabled it and game has launched.

EDIT: Maybe TextureBlender will fix it??

Edited by Orzechix
Link to comment
Share on other sites

You have multiple mods that change NPC faces, and they're conflicting. Basically, you have to use the NPC FaceGen data that corresponds to the ESP that the NPC is being loaded from.

 

Since you appear to be using Mod Organizer, this should be pretty easy to fix. You can see which mods have conflicting files (that means files that have the same path and filename) by looking for a lightning icon beside the mod. When you click on that mod, it highlights the other mods that have conflicting files.

 

After using LOOT, go the left pane and move your conflicting NPC mods into the same order as they are in the Plugins tab on the right. So if ksnpcoverhaul.esp is somewhere above Bijin Warmaidens.esp, then move "KS Female NPC Overhaul" above "Bijin Warmaidens".

 

You can also move the mods/ESPs manually into your preferred order if you want. For instance, if you want the "KS Female NPC Overhaul" versions to override the Bijin ones, then move the KS esp and KS mod below the Bijin ones in their respective windows.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...