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**These Notes Based on Testing Done on Version 1.02 of the Game**

 

 

INTRODUCTION:

 

This is just a small guide for the very beginning of the game. Specifically, this focuses primarily on Henry’s stats when his adventure begins and the benefits for each conversation option.

 

Initially, I believe Henry is level 0 before he speaks with his mom and she asks him what he got up to last night. Answering the first question automatically puts him at level 1, answering the second inquiry with an answer that matches the stat of the first answer will put Henry at level 2.

 

 

 

BASE STATS:

 

Carry Weight: 70

 

Health: 100

 

Stamina: 107

 

Energy: 100

 

Nourishment: 40

 

Strength: 1

 

Agility: 1

 

Vitality: 1

 

Speech: 1

 

Charisma: 7

 

Visibility: 56

 

Conspicuousness: 50

 

Noise: 44

 

Speed: 17

 

 

 

CONVERSATION STAT BONUSES:

 

+1 Speech – We Were Chatting in the Tavern.

 

(adds to nothing else)

 

+1 (+2) Speech – Why Would I Be Interested in Swordfighting?

 

+1 Speech / Total +2 Speech

 

 

+1 Agility – I Was Dancing.

 

+ 1 Speed (17 -> 18 Speed)

 

+1 (+2) Agility – Matthias Was Teaching Me Archery.

 

+ 1 Speed / Total +2 Speed (19 Speed)

 

 

+1 Vitality – I Was with Bianca.

 

+5 Stamina (107 -> 112 Stamina)

 

+1 (+2) Vitality – What Does It Matter?

+1 Perk point

+4 Stamina (107 -> 116 Stamina)

 

 

+1 Strength – I Was Working in the Forge.

 

+4 Max Carry Weight (70 -> 74 Stamina)

+1 Perk point

 

+1 (+2) Strength – What Does It Matter?

+4 Carry Weight / Total +8 Carry Weight (70 -> 78 Stamina)

 

 

 

IMPORTANT NOTES:

 

If you double on any stat choice (such as picking the options both conversation options that increase speech), you will become level 2 and gain a perk point immediately after the conversation with your mom.

 

+2 Speech appears to have no affect on the success of haggling (at least not during the introduction it seems). This was tested on the coal merchant several times, selling the red scarf, which has a default sale price of 5.2 which I could only sell at most for 5.8… interesting sidenote about Haggling, staying your ground is an option. I’d pick 5.8 immediately, and the merchant would reject and counter, but I’d keep hitting 5.8 until he agreed to that price. Thing is, you obviously need to be on a price the merchant will be willing to agree to because if you’re not, they will get upset and all it all a waste of time.

 

 

Kunesh (minor spoilers):

 

+2 Speech will allow you to avoid a fight with Kunesh, but you will still need to find another way to collect on the debt. In a way, a success here will actually make the task more difficult as you will be unable to speak to him at all and taking anything from him at that point will be considered theft.

 

 

Kunesh (minor spoilers):

 

+2 Strength will not allow you to successfully intimidate Kunesh. You will fail. Perhaps there’s a way to raise your strength one more time before the end of the introduction, but if there isn’t, then there is no way to successfully complete this part of the quest by intimidating him.

 

 

 

 

SPECIAL THANKS

 

EddieShoe for Unlimted Saving because this made doing my tests SO much easier.

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