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Game keeps crashing, after doing just about every fix out there, and no dirty plug-ins.

fallout 3 mods crashes stability troubleshooting

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#1
DragonMasterChief

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I suspect it is my load order, as I just let LOOT automatically sort it, and I don't know a lot about what should be loaded before what. I have however followed this guide: https://steamcommuni...37546147175081/ and done every applicable fix. It seemed to be running smooth before i started modding, and my game runs fairly smoothly until it randomly crashes after about an hour.

Here is my load order:

 

Fallout 3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

CALIBR.esm

AWorldOfPainFO3.esm

CRAFT.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

Project Beauty.esm

EVE.esm

FO3 Wanderers Edition - Alternate Travel.esp

RH_IRONSIGHTS.esm

DarnifiedUIF3.esp

dD - Enhanced Blood Main.esp

UPP - Experience Perks.esp

UPP - Pack2.esp

MaxLevel100.esp

FO3 Wanderers Edition - Main File.esp

UPP - Quest Perks.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod.esp

RH_IronSights_RemoveReticule.esp

Blackened FWE + MMM + EVE + Project Beauty.esp

UPP - Beverage Perks.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - FollowersEnhanced(BrokenSteel).esp

Project Beauty- Broken Steel.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - Master Menu Module.esp

Blackened RH + FWE + EVE.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

RH_FWE_Bridge.esp

WeaponModKits.esp

F3ProjectRealityMkI.esp

Mart's Mutant Mod - DLC Zeta.esp

DriveableMotorCycle.esp

T45d PA F3.esp

Pink Power Armor.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics Only).esp

RH_IronSights_Basic_AnchoragePlugin.esp

RH_IronSights_Basic_ZetaPlugin.esp

RH_IronSights_Basic_VanillaPlugin.esp

RH_EVE_Bridge.esp

RH_IronSights_PL_NewItems.esp

VaultTecPowerArmor.esp

Project Beauty-Point Lookout.esp

RH_IronSights_Basic_PointLookoutPlugin.esp

RH_IronSights_Basic_PittPlugin.esp

RH_IronSights_Basic_BrokenSteelPlugin.esp

RH_IronSights_Pitt_NewRifleSights.esp

RH_IronSights_Vanilla_NewWeapons.esp

WeaponModKits - BrokenSteel.esp

UPP - Original Perks.esp

UPP - Pack 1.esp

WeaponModKits - Zeta.esp

WeaponModKits - OperationAnchorage.esp

WeaponMoskits - ThePitt.esp

WeaponModkits - PointLookout.esp

RH_WMK_Bridge.esp

 

Any advice would be greatly appreciated.

 

 

 

 

 



#2
ff7legend

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Have you tried following this handy guide:

 

https://www.nexusmod...im/mods/74427/?

 

Hands down the BEST damn guide here on Nexus/anywhere else when it comes to stable modded Skyrim gameplay.  Easy to follow step by step instructions.  Using the above guide, I can play for hours on end without CTDs/freezes with over 900 mods installed (200 plug-ins - several merged plug-ins I've made myself using xEdit Script - Merged Plug-ins version 1.9 here on Nexus).  I know you're playing FO3 but the rules should be quite similar given the fact that is is a Bethesda/Gamebryo Engine-based game.  Hope this helps.



#3
DragonMasterChief

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Thanks for the reply, but the problems that make Fallout 3 a difficult game to run properly have nothing to do with Skyrim. I dont think this will help much...



#4
DragonMasterChief

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Damn, that's a good guide for Skyrim though, I'll have to go back to this the next time i have a craving for Skyrim!



#5
M48A5

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Your load list is in really bad shape.  I don't see a single mod with multiple plugins that has the plugins in the correct order.  

 

The RH-FWE-EVE patch is not in the correct place.  RH-FWE bridge is not necessary, you already have a patch for that.

 

You either do not understand how to use a Blackened patch or you do not understand the instructions for Paradox Ignition Merge of MMM.  Go back to you mod pages and read the instructions.  Scroll down and read the whole page.

 

I don't think you managed to arrange such a mess on your own.  DO NOT USE LOOT.  It has never worked for Fallout 3.

 

Please explain 'no dirty plugins."  I hope you did not use FO3Edit to clean any plugin.


Edited by M48A5, 17 February 2018 - 10:09 PM.


#6
DragonMasterChief

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I did not know about Paradox Ignition Merge, can you explain it more? I just went to the page but if I use this mod do I still need Blackened? and I used LOOT to sort my load order, because I don't know what the correct order would be for these mods. Where can I find the correct load order? And yes, I removed all Identical to Master records from everything, and it didn't ruin my game or anything, are you not supposed to clean mods?



#7
DragonMasterChief

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Oh yea.. I just noticed the RH+FWE bridge.. oops



#8
M48A5

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If you read the Blackened page, you would know that Blackened only works with the Paradox Ignition  version of MMM.

 

So, to answer your question, yes you will still need the Blackened patch.

 

Use B.O.S.S. to sort your load list.  It might require some manual placement of some newer plugins.

 

It can be found here:  https://boss-developers.github.io/

 

As for cleaning mods, I cleaned a mod once and after my game would not run, I had to reinstall the original mod files.  



#9
DragonMasterChief

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I have heard that cleaning master files, and mods improves stability, but some mods cannot be cleaned. And thanks for your help I really appreciate it. So I download mods, and then paradox ignition, or do I only need the version on paradox ignition page?

#10
M48A5

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I have heard that cleaning master files, and mods improves stability, but some mods cannot be cleaned. And thanks for your help I really appreciate it. So I download mods, and then paradox ignition, or do I only need the version on paradox ignition page?

Download and install the mods.  Then follow the instructions on the Paradox Ignition page.  







Also tagged with one or more of these keywords: fallout 3, mods, crashes, stability, troubleshooting

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