Jump to content

[LE] How make magic effect work only on automatons?


ashpcatup

Recommended Posts

I've got a hammer that grants shock resistance when equipped. Now I'd like it to only grant that resistance when attacked by dwarven spiders. Dragons Bane sword does something similar against dragons, but its target condition works by keyword, and automatons don't have keywords as far as I can tell. There is a keyword: actortypedwarven, but I don't know what that refers to since when I open up the actor windows from the object window, none of them have keywords except a few from DLC1. The only thing I can find that they have in common is "dwarven" in their name, but I can't figure out a way to use that in the target conditions, like a condition function like "namecontains".

 

I guess I could go in and add my own custom keyword to every spider, which wouldn't be horrible, but I'd like to know if there's a better way that could be more universally applied, like say for instance, next time I want to target a spell that only works on falmer....

Link to comment
Share on other sites

I've got a hammer that grants shock resistance when equipped. Now I'd like it to only grant that resistance when attacked by dwarven spiders. Dragons Bane sword does something similar against dragons, but its target condition works by keyword, and automatons don't have keywords as far as I can tell. There is a keyword: actortypedwarven, but I don't know what that refers to since when I open up the actor windows from the object window, none of them have keywords except a few from DLC1. The only thing I can find that they have in common is "dwarven" in their name, but I can't figure out a way to use that in the target conditions, like a condition function like "namecontains".

 

I guess I could go in and add my own custom keyword to every spider, which wouldn't be horrible, but I'd like to know if there's a better way that could be more universally applied, like say for instance, next time I want to target a spell that only works on falmer....

 

If you navigate to the Keyword section, right click on ActorTypeDwarven you will see that it encompasses the DwarvenSpiderRace, DwarvenSphereRace, DwarvenCenturionRace, etc. You should be able to use this keyword in a condition for your magic effect and have it work.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...