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Bethesda Mod Manager Disables ESLs


Vanguardascendant

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The in-game Bethesda mod-manager disables ESLs that I've manually installed. It doesn't do it for the Creation Club ones, but it does disable ESLs such as Gravedigger. It does it every time I load the game. With ESLs becoming more popular, I'd love to fix this. It's also a problem because my game crashes a lot whenever I make changes to my mod list within the Bethesda mod-manager.

 

Not sure if it matters, but I use Nexus for 99% of my mod management. I only use the in-game mod manager when it's the only option.

 

Any help or advice on this would be great.

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First thought - use Nexus Mod Manager for mod order changes. You'll need to head to the plugins tab and export that list to a text file, after that, find the text file, make the order changes you need, re-save that file, then import it back into NMM (there are buttons on the plugins section of NMM for import and export). If you're wondering why I'm recommending this approach, I tried using LOOT to do something similar, but I could not get that to work (it kept saying I didn't have a master file, but NMM seemed to be running my mods just fine and my mods were seen in-game). I did use LOOTs exported list of my plugins to try and see where something might have been out of place, but following that list seems to be a lot more trouble as it didn't see that a number of my mods were active already.

 

Good luck.

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Thanks for the suggestion. But how would that help with an ESL file? I'm asking because I thought that NMM v.63.14 doesn't load ESLs. Are you saying that I should manually add the ESL to the exported list and then import it back into NMM?

 

I personally have never had any huge issues with LOOT, but I do find myself have to rearrange a few mods each time I use it.

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