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Predators : The Lost Tribes Questline idea


KuroiSpeedster55

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Hey, guys! So, I've been playing roland113's Predators : The Lost Tribes mod ( https://www.nexusmods.com/skyrim/mods/24543 ) for a long time now, even started a new game to experience it better, and I came up with the idea for a Yautja questline. I talked to roland about this and he explained that he attempted it but it was just too much work to do on his own. I can't blame him, it's amazing that he managed to do all he did on his own as it is. So, with his permission, I decided to post this here, in hopes that I could catch the attention of anyone who has done quest mods before and would be interested to do this. But all of this is just an idea. A little script, so to speak. Whether this happens or not, I hope you at least find my little story interesting ^_^


The quest would start after reading one of the Yautja books in the game. Starting a new game is not required for this, but it would be a better experience if you did, as things would make more sense this way.


Whether you play as a Yautja race or non-Yautja race doesn't matter. I assume it is very hard (or even impossible) to code the quest to be exclusive to the Yautja, and in the Predator lore, Yautja's have taken in humans who've proven themselves worthy and trained them as one of their own. If it is possible though, the Journal notes would differ a bit, since whether you are a Yautja or not, your view on the quest would differ (as a Yautja you want to do this, and it's the reason you're in Skyrim. As a non-Yautja you're just curious to find out more about the race.)So let's begin.


You are a young Unblooded Yautja who was born on Nirn, outside of Skyrim (it doesn't matter where, but I've seen that characters view you as Argonian and mention Black Marsh when you talk to them, so maybe choose that) and have travelled to Skyrim after hearing that more of your people are here. After being ambushed by the Imperials at the border, mistaken for a Stormcloak, and while going through Helgen, you discover a Dwemer chest with a Yautja skull and a book on the table. You open the chest to find a basic Predator Wrist Blade for the right arm, a pair of light bracelets, sandals and a Yautja scout armor. After reading the book (which makes the Yautja locations show up on the map) and exiting Helgen, you've set out to reach the Derelict Ship where the "civilized" tribe lives. Alternatively, if you miss the chest, you can find the book at the drop pod right outside Helgen, but the chest in Helgen's Keep would contain the most basic Yautja attire for you to wear (minus the mask). The drop pod could contain any gear that you imagine, and while it's good to start off with good gear, it would be a bit more realistic to start off with the most basic set of armor.


Once inside the ship you go to the Elder to introduce yourself and he has you fight a Young Blood. It wouldn't be a kill, it would be like Vilkas' training where you do use weapons against him but once his health drops enough, the fight ends. Once you've proven yourself, the Elder gives you a Yautja Hunter Biomask and sends you off to earn the title of Young Blood by undergoing your first hunt and kill. This would be a simple "job" that you always get in Skyrim. He would send you to clear out some bandits from a nearby settlement, or kill a bear or a sabercat. Something simple (especially if you're starting a new game and would be low level, this needs to be a simple mission). Once you've done that you go back to the ship and are rewarded with the Yautja Light Armor set. You are now an official Young Blood Yautja (or Young Blood initiate if you're not playing as a Yautja). From there, there wouldn't be anything else to do, other than talking to the Yautja from the throne room who would act like a city's steward and give you jobs to complete, talk to the Mask craftsman from the main hall who would teach you about Blacksmitthing (in the case that you didn't go to Riverwood after Helgen, and went straight to the Yautja ship, so you wouldn't have Alvor to teach you about smithing, so there would be the Yautja Mask Craftsman to teach you). From here on you just gotta play the game itself and level up.


Once you reach a specific level (not exactly sure which yet. Either around 25 or 30 I think should be okay) you are called back to the ship, and the Elder informs you that it is time to undergo your Rite of Passage. You are sent to the Derelict Ship's lower levels which are infested with Xenomorphs, and house a Xenomorph Queen as well. You can either choose to do this on your own or be paired with two other Young Bloods who must undergo their Rite of Passage as well, Tosk and Warkha, who can be found just outside the Throne Room. The quest would be easier if you choose to have them tag along (as a side note, no mods for multiple followers would be required as there already are sequences in the game where you have multiple followers, such as when you have Delphine and Esbern as followers when discovering the Sky Haven Temple. But I chose to have 2 other Yautja's follow you because of Predator lore where the Rite of Passage is either taken by a single Yautja or by a pack of 3). You undergo this quest, and either on your own, or with your two brothers, you succesfully kill all the Xenomorphs in the lower levels of the ship as well as the Queen, and thus you are promoted to Blooded Warrior. You get rewarded with the Yautja Combat Armor set, as well as Scar's Biomask from the first AVP movie, that has the marking on it (in-game item called "Tosk's Biomask") as well as some new weapons and money. Like last time the quests stop for a while, until you advance another 5 levels. (so if the Rite of Passage is triggered at Level 25, then the next and final quest is triggered at Level 30) and so the final quest begins and it relates to the Bad Blood Yautja's.


Now of course, hardcore explorer players would have encountered possibly all the Bad Bloods in the game, but the Elder would talk to you as if you've never heard or seen them before. You are sent to the Destroyed Xeno Temple, the outside of which is full of Yautja Bad Bloods. Your job is to kill all the Bad Bloods, and get inside the temple to rescue Tinchinde. Now, roland named Tinchinde a Young Bad Blood because he is of the in-game Bad Blood Yautja race, but in the quest's case, the Elder would act as if Tinchinde is not a Bad Blood, and tell you that he and another Yautja were captured and thrown in the temple by the Bad Bloods to be killed by the Xenomorphs, and that recently they received a distress signal from Tinchinde, confirming that he is still alive. You go to the temple, kill all the Bad Bloods and head inside to fight the hordes of Xenomorphs, only to find the Young Blood that Tinchinde was with, with a facehugger and his chest burst open. As you venture to the end of the temple you find a Predalien, a Xenomorph-Yautja hybrid, that was born from Tinchinde's companion. You fight the beast and kill it, reaching the sealed back room where Tinchinde was able to stay safe from the Xenomorphs. You rescue Tinchinde and bring him back to the ship. From there on, Tinchinde can be your follower, along with Tosk and Warkha who are available for followers once you've completed the Rite of Passage (doesn't matter if you did it with them or solo. The story would be that if you did it on your own, then as a Blooded Warrior you can take Young Bloods with you on your hunts to train them. If you complete it with their help then obviously you three pretty much become a hunting pack so either one of them is available as a follower). For defeating all the Bad Bloods as well as a Predalien, the Elder promotes you to the status of Elite Warror. You are now a high ranked Yautja, and your journey is complete, you are now home among your people and from here on out you live your life hunting to your heart's contempt, training Young Bloods, killing Xenomorphs and hunting down the criminal Yautja Bad Bloods. And now that you are ready, it is time for you to set back out in the world of Skyrim and, if you have not already by this point, hunt down your greatest prey ever, Alduin.


And that would pretty much be it for the "Main" Quest so to speak. The point of it is your character's arc, which makes more sense if he's a Yautja. From here on out you would complete basic jobs like in every city where you're sent to kill bandits or giants or even dragons, and talking to Tinchinde after rescuing him would activate a Rite of Passage quest for him where you take him to the Yautja Hunting Grounds nearby Windhelm so he can kill Xenomorphs and become a Blooded Hunter. Talking to Tosk and Warkha would also take you there every now and then, for a get-together hunt. (not every time your talk to them, but at random times, like how Vilkas and Farkas randomly have you take them to fight dragons).


I tried as much as possible to make everything be accurate to Predator lore, with the ranking system and everything. Now of course we've had cases of Young Bloods being promoted directly to Elite (Dark, from the 2010 AVP game), especially if they've killed multiple Xeno's and even a Queen during their Rite of Passage, but I thought it would make more sense to have the ranks better separated than to just skip ranks.


I was also thinking that the Derelict Ship would have Armored Xenomorphs for you to take out with you. Based on the Armored Trolls in the Dawnguard, and the cover for Aliens VS Predator : Three World War #1 ( https://vignette.wikia.nocookie.net/avp/images/9/9c/Aliens_vs._Predator_Three_World_War_1.jpg/revision/latest?cb=20150410142124 ) the idea was that there would be 3 Xenomorphs that the Yautja somehow captured alive and trained them or used some other means to get them obedient and use them in the same manner that the Dawnguard uses Armored Trolls. Yes, there are the Hounds outside the Derelict Ship already, but it would be interesting to have Xenomorphs too. But that's just an idea, no need to implement it if it's too complicated to do.


Now, of course, a lot of you are probably wondering "That's cool and all, but why don't you set out to do this on your own, or get a team together to work on this?" Well I have zero modding experience with Skyrim. I am barely now starting to learn the basest of basics on how to mod this game. I'm a 3D Modelling and Animation College freshman, so I am familiar with 3D work, but not with implementing them in a game yet. Like I said, I've began learning and am setting out on doing small little things for my personal use just to experiment and see if I'm getting the hang of it. It'll be quite some time before I'll be capable of doing something like this on my own.


And secondly, again, this is just an idea that I've had in my mind for a while now. That's all. I'm not going to stomp my feet on the ground and demand anyone to actually make this. It's just an idea that I wanted to share with everyone, for a mod that I love and am very amazed by. If there's that very slim chance that someone actually likes what I wrote here and wants to do it, then cool! Good luck and I hope it works out! But if not, no harm done, right?


If nothing else, I hope you guys at least had a good read and enjoyed my little script, so to speak. Good luck to everyone who's currently working on mods and I hope you all have a great day! ^_^

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