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Missing mesh marker - need help to figure out what's missing


SaucyMacgyver

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Hi, I recently booted up FNV again on my new beefy PC. Naturally, I went and modded the s*** out of it. I have decent experience modding, I've got Skyrim and FO4 working wonderfully and know how, for the most part, to make everything copacetic.



HOWEVER



I ran into a problem (I've had before): missing mesh marker.



The marker located in Doc Mitchell's house right in front of the bed you start on. It's like some medical workstation thing.



URL to a screenshot I took on steam: http://steamcommunit.../?id=1329451827



This is the only place I have found the marker thus far. I reinstalled NMC and Ojo Bueno doing some cleaner overwrites and still it persists. It might be enhanced blood texture? Idk. I've deleted all the ITM records too (something I haven't done before with Bethesda games, maybe should replace??).



Edit: I believe it has to do with Weapons of the New Millennia and WMX. Am attempting to fix.


Another Edit: ^^ did not work. I added WMX Weapon Retexture compatibility and GBMM WMX animations. Back at square one.



Anyway here's my list:



0 0 FalloutNV.esm

1 1 DeadMoney.esm

2 2 HonestHearts.esm

3 3 OldWorldBlues.esm

4 4 LonesomeRoad.esm

5 5 GunRunnersArsenal.esm

6 6 ClassicPack.esm

7 7 MercenaryPack.esm

8 8 TribalPack.esm

9 9 CaravanPack.esm

10 a YUP - Base Game + All DLC.esm

11 b oHUD.esm

12 c SolidProject.esm

13 d Interior Lighting Overhaul - Core.esm

14 e Project Nevada - Core.esm

15 f ELECTRO-CITY - CompletedWorkorders.esm

16 10 FCOMaster.esm

17 11 Project Nevada - Equipment.esm

18 12 Project Nevada - Rebalance.esp

19 13 ELECTRO-CITY - Highways and Byways.esm

20 14 Project Nevada - Cyberware.esp

21 15 Weapons.of.the.New.Millenia.esm

22 16 JIP Selective-Fire.esm

23 17 NevadaSkies.esm

24 18 NPC Project.esm

25 19 Project Nevada - Extra Options.esm

26 1a GreatKhanGreatOverhaul.esm

27 1b Interior Lighting Overhaul - L38PS.esm

28 1c YUP - NPC Fixes (Base Game + All DLC).esp

29 1d The Mod Configuration Menu.esp

30 1e B42Inertia.esp

31 1f Mission Mojave - Ultimate Edition.esp

32 20 Vurt's WFO.esp

33 21 NPC Project - Freeside.esp

34 22 Project Nevada - Rebalance Complete.esp

35 23 Project Nevada - All DLC.esp

36 24 FCO - NPC Changes.esp

37 25 WeaponModsExpanded.esp

38 26 CNR_Beta.esp

39 27 NCROverhaul.esp

40 28 ADAM - Trooper Gloves.esp

41 29 All Weapon Sounds Overhaul .esp

42 2a WMX-DLCMerged.esp

43 2b Weapons.of.the.New.Millenia.Store.esp

44 2c MMUE-CP-WMX.esp

45 2d CourierCacheWSE.esp

46 2e MMUE-CP-Electrocity.esp

47 2f ADAM Complete.esp

48 30 1nivVSLArmors.esp

49 31 MMUE-CP-PNEquipment.esp

50 32 ADAM - MERGE.esp

51 33 1nivPNSLPatch.esp

52 34 hz_1 by 1 Reload Fix.esp

53 35 hz_Automatic Weapons Fix.esp

54 36 BLEEDNV.esp

55 37 PowderIsTheNewBlack.esp

56 38 NukaCola-Ojo.esp

57 39 Weapons.of.the.New.Millenia.Store.LITE.esp

58 3a TGsArmorCollectionVegas.esp

59 3b CAGE 1.9.3.2.esp

60 3c DynamiCamera.esp

61 3d DYNAVISION 3.esp

62 3e GBMM - Gun Behavior Mod Merge.esp

63 3f Project Nevada - WMX.esp

64 40 WMX-POPMerged.esp

65 41 Real Recoil.esp

66 42 IMPACT.esp

67 43 boa ncrpahelmet.esp

68 44 Boacombat2glove.esp

69 45 dD - Enhanced Blood Main NV.esp

70 46 Readius_NV.esp

71 47 ArmedToTheTeeth-NewVegas.esp

72 48 The Weapon Mod Menu.esp

73 49 Weapons.of.the.New.Millenia.Leveled.Lists.esp

74 4a Weapons.of.the.New.Millenia.Cheat.Cabinet.esp

75 4b Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp

76 4c DarNifiedUINV.esp

77 4d Zan_AutoPurge_SmartAgro_NV.esp

78 4e NevadaSkies - Darker Nights.esp

79 4f Nevada Skies - Winter Edition.esp

80 50 GRA-WRP-Patch-Two_Unofficial.esp

81 51 Asurah_reanimation.esp

82 52 Remington870SO.esp

83 53 M37Ithaca.esp

84 54 CAWS.esp

85 55 CM4A1.esp

86 56 AK74.esp

87 57 AKS74u.esp

88 58 DEagle.esp

89 59 M14.esp

90 5a B92FS.esp

91 5b StenMkII.esp

92 5c Project Nevada - Cyberware Additions.esp

93 5d MMUE-CP-PNRebalance.esp

94 5e MMUE-CP-PNCore.esp

[OFF] FCO - Russell.esp

95 5f MMUE-CP-ILO.esp

96 60 AmmoChecking.esp

97 61 BoomersGoBoom.esp

98 62 BrotherhoodReforged.esp

99 63 FCO - OHSB NPC Edits.esp

100 64 ILO - PipBoy Light.esp

101 65 ILO - Nevada Skies Patch.esp

102 66 ILO - YUP Patch.esp

103 67 Interior Lighting Overhaul - Ultimate Edition.esp

[OFF] Interior Lighting Overhaul - Ultimate Edition - No Lucky38.esp

[OFF] ILO - Fallout New Vegas.esp

[OFF] ILO - Fallout New Vegas - No Lucky38.esp

104 68 ILO - GS Shack.esp

[OFF] NevadaSkies - TTW Edition.esp

105 69 NevadaSkies - Ultimate DLC Edition.esp

[OFF] NevadaSkies - Basic Edition.esp


Total Active Plugins: 106

Total Plugins: 112


As you can see I'm not over the plugin limit (140), which seems to be the most common cause of the missing mesh flag.



If y'all could help me figure out which mesh is missing or conflicting or if I'm just missing a patch, would be much appreciated. Please and thank you.


Also am running Nevada - Realism ENB. Let me know if more info is needed.

Edited by SaucyMacgyver
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Select the red error triangle marker in the console to get it's ID, open FNVedit & search for the ID number it gives you (you may need to change the first two numbers it gives just cycle through them). Once you find the offending entry looks for (MODL - Model Filename) that should give you the name of the nif and the file path (the latter hopefully might be named in such a way to tell you which mod it's from).

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