It appears to be "fixed" when i disable ENB effects ([GLOBAL] UseEffect=false)
I'm using Film Workshop ENB preset with NAC, ENB v0323
enbseries.ini
UseEffect=true
[EFFECT]
UseOriginalObjectsProcessing=false
UseOriginalPostProcessing=false
UseOriginalColorFilter=false
UseOriginalBloom=false
UseOriginalAdaptation=false
EnablePostPassShader=true
EnableDithering=true
EnableAdaptation=true
EnableBloom=true
EnableDepthOfField=true
EnableLens=true
EnableSSAO=true
EnableSkyAmbientCalculation=true
EnableCloudShadows=true
EnableDetailedShadow=true
EnableSkylighting=true
[COLORCORRECTION]
UseProceduralCorrection=true
Brightness=0.2
GammaCurve=1.0
[TIMEOFDAY]
DawnDuration=3.5
SunriseTime=8.0
DayTime=11.0
SunsetTime=18.5
DuskDuration=4.0
NightTime=1.0
[ADAPTATION]
AdaptationSensitivity=0.15
AdaptationTime=0.1
ForceMinMaxValues=true
AdaptationMin=0.0
AdaptationMax=0.2
[DEPTHOFFIELD]
FocusingTime=0.18
ApertureTime=0.18
[BLOOM]
IgnoreWeatherSystem=true
AmountDay=0.35
AmountNight=1.0
AmountSunrise=0.75
AmountSunset=0.75
AmountDawn=1.0
AmountDusk=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
[LENS]
IgnoreWeatherSystem=true
AmountDawn=0.05
AmountSunrise=0.35
AmountDay=0.4
AmountSunset=0.35
AmountDusk=0.3
AmountNight=0.5
AmountInteriorDay=0.5
AmountInteriorNight=0.6
[SSAO_SSIL]
UseIndirectLighting=true
ResolutionScale=1.0
SourceTexturesScale=1.0
SamplingQuality=0
SamplingRange=0.16
AOIntensity=0.6
AOIntensityInterior=0.5
AOAmount=2.0
AOAmountInterior=1.35
ILAmount=1.75
ILAmountInterior=1.75
AOMixingType=2
AOMixingTypeInterior=3
UseComplexAmbientOcclusion=false
EnableComplexFilter=true
FilterBluriness=0
[ENVIRONMENT]
IgnoreWeatherSystem=true
DirectLightingIntensityDawn=0.35
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=0.9
DirectLightingIntensitySunset=1.0
DirectLightingIntensityDusk=0.5
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingDesaturationDawn=0.25
DirectLightingDesaturationSunrise=0.5
DirectLightingDesaturationDay=0.35
DirectLightingDesaturationSunset=0.5
DirectLightingDesaturationDusk=0.7
DirectLightingDesaturationNight=0.25
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.2
DirectLightingColorFilterDawn=0.627, 0.208, 0
DirectLightingColorFilterSunrise=0.984, 0.839, 0.545
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 0.804, 0.529
DirectLightingColorFilterDusk=0.784, 0.263, 0
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
AmbientLightingIntensityDawn=1.3
AmbientLightingIntensitySunrise=1.05
AmbientLightingIntensityDay=1.15
AmbientLightingIntensitySunset=1.05
AmbientLightingIntensityDusk=1.1
AmbientLightingIntensityNight=0.95
AmbientLightingIntensityInteriorDay=1.1
AmbientLightingIntensityInteriorNight=1.1
SkyAmbientTopIntensityDawn=0.25
SkyAmbientTopIntensitySunrise=0.25
SkyAmbientTopIntensityDay=0.25
SkyAmbientTopIntensitySunset=0.25
SkyAmbientTopIntensityDusk=0.25
SkyAmbientTopIntensityNight=0.25
SkyAmbientTopIntensityInteriorDay=0.25
SkyAmbientTopIntensityInteriorNight=0.25
SkyAmbientBottomIntensityDawn=0.25
SkyAmbientBottomIntensitySunrise=0.1
SkyAmbientBottomIntensityDay=0.1
SkyAmbientBottomIntensitySunset=0.1
SkyAmbientBottomIntensityDusk=0.1
SkyAmbientBottomIntensityNight=0.1
SkyAmbientBottomIntensityInteriorDay=0.1
SkyAmbientBottomIntensityInteriorNight=0.2
[FOG]
IgnoreWeatherSystem=true
DistanceFadeDawn=1.0
DistanceFadeSunrise=1.0
DistanceFadeDay=1.0
DistanceFadeSunset=1.0
DistanceFadeDusk=1.0
DistanceFadeNight=1.0
DistanceFadeInteriorDay=1.0
DistanceFadeInteriorNight=1.0
VerticalFadeDawn=0.5
VerticalFadeSunrise=0.9
VerticalFadeDay=0.9
VerticalFadeSunset=0.9
VerticalFadeDusk=0.7
VerticalFadeNight=0.4
VerticalFadeInteriorDay=1.0
VerticalFadeInteriorNight=1.0
SunIntensityDawn=1.0
SunIntensitySunrise=0.5
SunIntensityDay=0.2
SunIntensitySunset=0.2
SunIntensityDusk=0.5
SunIntensityNight=0.6
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.5
SunDesaturationDay=0.95
SunDesaturationSunset=0.5
SunDesaturationDusk=0.0
SunDesaturationNight=0.8
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=0.298, 0.424, 0.486
SunColorFilterSunrise=0.329, 0.412, 0.455
SunColorFilterDay=0.427, 0.588, 0.749
SunColorFilterSunset=0.329, 0.412, 0.455
SunColorFilterDusk=0.635, 0.729, 0.776
SunColorFilterNight=0.0588, 0.0863, 0.098
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
[SKY]
IgnoreWeatherSystem=true
Enable=true
GradientIntensityDawn=1.2
GradientIntensitySunrise=1.2
GradientIntensityDay=1.1
GradientIntensitySunset=1.2
GradientIntensityDusk=1.2
GradientIntensityNight=1.0
GradientIntensityInteriorDay=2.0
GradientIntensityInteriorNight=0.5
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.05
GradientTopIntensitySunrise=1.1
GradientTopIntensityDay=1.1
GradientTopIntensitySunset=1.1
GradientTopIntensityDusk=1.05
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.1
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.1
GradientMiddleIntensitySunrise=1.1
GradientMiddleIntensityDay=1.5
GradientMiddleIntensitySunset=1.1
GradientMiddleIntensityDusk=1.1
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.5
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.25
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.2
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.3
GradientHorizonIntensitySunrise=1.4
GradientHorizonIntensityDay=2.0
GradientHorizonIntensitySunset=1.4
GradientHorizonIntensityDusk=1.3
GradientHorizonIntensityNight=1.2
GradientHorizonIntensityInteriorDay=3.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.1
GradientHorizonCurveSunrise=1.2
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.2
GradientHorizonCurveDusk=1.15
GradientHorizonCurveNight=1.05
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
CloudsIntensityDawn=1.2
CloudsIntensitySunrise=2.0
CloudsIntensityDay=4.0
CloudsIntensitySunset=2.0
CloudsIntensityDusk=1.25
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=4.5
CloudsIntensityInteriorNight=0.5
CloudsCurveDawn=1.1
CloudsCurveSunrise=1.2
CloudsCurveDay=1.0
CloudsCurveSunset=1.2
CloudsCurveDusk=1.5
CloudsCurveNight=1.2
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=1.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityDusk=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
SunIntensityDawn=2.0
SunIntensitySunrise=2.4
SunIntensityDay=2.0
SunIntensitySunset=2.4
SunIntensityDusk=2.0
SunIntensityNight=2.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.95
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=0.941, 0, 0
SunColorFilterSunrise=1, 0.659, 0.412
SunColorFilterDay=1, 0.941, 0.863
SunColorFilterSunset=1, 0.659, 0.412
SunColorFilterDusk=0.941, 0, 0
SunColorFilterNight=0.314, 0.0275, 0
SunColorFilterInteriorDay=1, 0.941, 0.863
SunColorFilterInteriorNight=1, 1, 1
MoonIntensityDawn=1.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityDusk=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
MoonColorFilterDawn=1, 1, 1
MoonColorFilterSunrise=1, 1, 1
MoonColorFilterDay=1, 1, 1
MoonColorFilterSunset=1, 1, 1
MoonColorFilterDusk=1, 1, 1
MoonColorFilterNight=1, 1, 1
MoonColorFilterInteriorDay=1, 1, 1
MoonColorFilterInteriorNight=1, 1, 1
[CLOUDSHADOWS]
IgnoreWeatherSystem=true
EnableAtNight=true
ForceOpacity=true
OpacityDawn=2.0
OpacitySunrise=2.0
OpacityDay=2.0
OpacitySunset=2.0
OpacityDusk=2.0
OpacityNight=2.0
OpacityInteriorDay=2.0
OpacityInteriorNight=2.0
[SHADOW]
DetailedShadowQuality=1
enblocal.ini
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=
[GLOBAL]
ApplyStabilityPatch=true
UsePatchSpeedhackWithoutGraphics=false
[MEMORY]
ForceVideoMemorySize=false
VideoMemorySizeMb=4096
[ENGINE]
ForceVSync=false
VSyncSkipNumFrames=0
[LIMITER]
EnableFPSLimit=false
FPSLimit=61.0
[INPUT]
KeyCombination=0
KeyUseEffect=145
KeyFPSLimit=0
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=35
KeyDof=46
[FIX]
DisableFakeLights=true
Fallout4Custom.ini
iLocation X=0
iLocation Y=0
fSunShadowUpdateTime=1.0
fSunUpdateThreshold=0.5000
bNvGodraysEnable=1
iPresentInterval=1
fDefaultWorldFOV=90
fDefault1stPersonFOV=90
fDecalLifetime=30.0000
fDecalLOD0=800.0000
fPipboyScreenEmitIntensity=1.2500
fPipboyScreenDiffuseIntensity=0.150
fPipboyScreenEmitIntensityPA=3.000
fPipboyScreenDiffuseIntensityPA=1.0000
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
[General]
bAllowConsole=1
bPlayMainmenuMusic=1
uGridsToLoad=5
uExterior Cell Buffer=36
bForceUpdateDiffuseOnly=1
iTextureDegradeDistance0=800
iTextureDegradeDistance1=1500
iTextureUpgradeDistance0=600
iTextureUpgradeDistance1=1200
bDisableAllGore=0
[Controls]
bMouseAcceleration=0
bInvertYValues=0
fMouseHeadingYScale=.021
fMouseHeadingXScale=.021
fEnterWorkshopDelay=1.5000
fPipboyLightDelay=0.3000
fZKeyDelay=0.2000
fThrowDelay=0.3000
fPowerArmorExitDelay=0.4000
[Grass]
iMinGrassSize=20
[Imagespace]
bDoRadialBlur=1
[Camera]
f3rdPersonAimFOV=95
fVanityModeMinDist=20
fOverShoulderMeleeCombatPosX=45
fOverShoulderCombatPosX=45
fOverShoulderPosX=45
bApplyCameraNodeAnimations=0
fPitchZoomOutMaxDist=0
fMouseWheelZoomSpeed=60.0000
[Decals]
uMaxSkinDecals=100
uMaxSkinDecalPerActor=25
bDecals=1
bSkinnedDecals=1
[Interface]
fSafeZoneYWide=36
fSafeZoneY=36
fSafeZoneYWide16x10=36
fSafeZoneXWide=64.0
fSafeZoneX=64.0
fSafeZoneXWide16x10=64.0
fCrosshairAlphaPercent=100
[ScreenSplatter]
bBloodSplatterEnabled=1
[Combat]
bForceNPCsUseAmmo=0
[Gameplay]
bHealthBarShowing=0
[VATS]
fVATSRangedLongDistance=2500
[Workshop]
bWorkshopEnableGridBasedSnapping=0
Fallout4.ini
sLanguage=en
uGridsToLoad=5
uExterior Cell Buffer=36
bDisableAllGore=0
bAllowConsole=1
bPlayMainmenuMusic=1
bForceUpdateDiffuseOnly=1
iTextureDegradeDistance0=800
iTextureDegradeDistance1=1500
iTextureUpgradeDistance0=600
iTextureUpgradeDistance1=1200
[ScreenSplatter]
bBloodSplatterEnabled=1
[Display]
iPresentInterval=1
bDeferredCommands=1
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fMeshLODLevel1FadeDist=3500.0000
fMeshLODLevel2FadeDist=2000.0000
fMeshLODFadePercentDefault=1.2000
bNvGodraysEnable=1
bDynamicObjectQueryManager=1
bMultiThreadedAccumulation=1
bMultiThreadedRenderingUNP=1
fSAORadius=108.2
fSAOBias=0.6
fSAOIntensity=7.1
fSunUpdateThreshold:Display=0.5f
fSunShadowUpdateTime=1.0
fSunUpdateThreshold=0.5000
fDefaultWorldFOV=90
fDefault1stPersonFOV=90
fDecalLifetime=30.0000
fDecalLOD0=800.0000
fPipboyScreenEmitIntensity=1.2500
fPipboyScreenDiffuseIntensity=0.150
fPipboyScreenEmitIntensityPA=3.000
fPipboyScreenDiffuseIntensityPA=1.0000
[HairLighting]
fHairPrimSpecScale=0.02
fHairPrimSpecPow=125.0
fHairPrimSpecShift=0.36
fHairSecSpecScale=1.2
fHairSecSpecPow=160.0
fHairSecSpecShift=-0.40
[SSSSS]
fSSSSSPower = 4.0
[Audio]
bEnableAudio=1
[Interface]
fDefaultWorldFOV=70
fDefault1stPersonFOV=80
fSafeZoneX=64.0
fSafeZoneY=36
fSafeZoneXWide=64.0
fSafeZoneYWide=36
fSafeZoneXWide16x10=64.0
fSafeZoneYWide16x10=36
fCrosshairAlphaPercent=100
[MapMenu]
uLockedObjectMapLOD=16
uLockedTerrainLOD=32
[Controls]
bMouseAcceleration=0
fMouseHeadingXScale=.021
fMouseHeadingYScale=.021
bInvertYValues=0
fEnterWorkshopDelay=1.5000
fPipboyLightDelay=0.3000
fZKeyDelay=0.2000
fThrowDelay=0.3000
fPowerArmorExitDelay=0.4000
[Grass]
iMinGrassSize=20
bAllowCreateGrass=1
[ImageSpace]
bDoRadialBlur=1
[Weather]
bPrecipitation=1
[Archive]
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
bInvalidateOlderFiles=1
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[LOD]
fLODFadeOutMultObjects=4.5000
fLODFadeOutMultItems=2.5000
[Pathfinding]
fWarpMaxTime=4
iWarpMaxPathFailureCount=3
[Water]
bForceHighDetailReflections=1
iWaterReflectWidth=8192
iWaterReflectHeight=8192
bUseWaterReflectionBlur=1
iWaterBlurAmount=4
uMaxExteriorWaterReflections=4
uMaxInteriorWaterReflections=8
bUseWaterHighRes=1
bUseWaterHiRes=1
bAutoWaterSilhouetteReflections=0
bReflectExplosions=1
bTransparencyMultisampling=1
iWaterMultisamples=4
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[Camera]
fMouseWheelZoomSpeed=60.0000
f1st3rdSwitchDelay=0.9500
f3rdPersonAimFOV=95
fVanityModeMinDist=20
fOverShoulderMeleeCombatPosX=45
fOverShoulderCombatPosX=45
fOverShoulderPosX=45
bApplyCameraNodeAnimations=0
fPitchZoomOutMaxDist=0
[Decals]
uMaxSkinDecals=100
uMaxSkinDecalPerActor=25
bDecals=1
bSkinnedDecals=1
[Combat]
bForceNPCsUseAmmo=0
[Gameplay]
bHealthBarShowing=0
[VATS]
fVATSRangedLongDistance=2500
[Workshop]
bWorkshopEnableGridBasedSnapping=0
Fallout4Prefs.ini
iTexMipMapSkip=0
bEnableWetnessMaterials=1
bEnableRainOcclusion=1
bSAOEnable=1
iShadowMapResolution=4096
uiShadowFilter=3
uiOrthoShadowFilter=3
fBlendSplitDirShadow=48
iMaxFocusShadows=4
iMaxFocusShadowsDialogue=4
fShadowDistance=3000
fDirShadowDistance=3000
iDirShadowSplits=2
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
bVolumetricLightingEnable=1
iVolumetricLightingQuality=2
bForceIgnoreSmoothness=0
fMeshLODLevel1FadeDist=999999
fMeshLODLevel2FadeDist=999999
iAdapter=0
iSize W=1920
iSize H=1080
sAntiAliasing=TAA
iMaxAnisotropy=16
iPresentInterval=1
bFull Screen=1
bBorderless=1
flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
uPipboyTargetHeight=700
uPipboyTargetWidth=876
bVolumetricLightingForceCasters=0
iTiledLightingMinLights=40
bComputeShaderDeferredTiledLighting=1
bSinglePassDirShadow=1
fTessFactorMaxDistanceScale=100.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadeScalar=1.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fInteriorMeshLODLevel2FadeDist=1950.0000
fInteriorMeshLODLevel1FadeDist=2600.0000
bTopMostWindow=0
bMaximizeWindow=0
bAllowShadowcasterNPCLights=0
iScreenShotIndex=32
fMaxFocusShadowMapDistance=450.0000
bPrecipitationOcclusion=1
sD3DDevice="NVIDIA GeForce GTX 1060 6GB"
[LightingShader]
bScreenSpaceReflections=1
bScreenSpaceSubsurfaceScattering=1
[Imagespace]
bMBEnable=1
bLensFlare=1
bDoDepthOfField=1
bScreenSpaceBokeh=1
[LOD]
fLODFadeOutMultActors=15
fLODFadeOutMultItems=10
fLODFadeOutMultObjects=30
fLODFadeOutMultSkyCell=1.0000
[Grass]
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=1000.0000
[NVHBAO]
bEnable=0
fBackgroundAOViewDepth=750.0000
bBackgroundAOEnable=1
fDepthThresholdSharpness=100.0000
fDepthThresholdMaxViewDepth=500.0000
bDepthThresholdEnable=0
iDepthClampModeEnum=0
fCoarseAO=1.0000
fDetailAO=0.6500
fBlurSharpnessProfileBackgroundViewDepth=1.0000
fBlurSharpnessProfileForegroundViewDepth=0.0000
fBlurSharpnessProfileForegroundSharpnessScale=4.0000
bBlurSharpnessProfileEnable=0
fBlurSharpness=16.0000
iBlurRadiusEnum=1
bBlurEnable=1
fPowerExponent=2.5000
fBias=0.1000
fRadius=0.6500
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=1000
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=40
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel2Distance=110000
fBlockLevel1Distance=90000
fBlockLevel0Distance=60000
fSplitDistanceMult=1.5
bShowLODInEditor=0
[NVFlex]
bNVFlexEnable=1
iQuality=2
iMaxNeighbors2=64
iMaxNeighbors1=48
iMaxNeighbors0=32
iMaxParticles2=32768
iMaxParticles1=16000
iMaxParticles0=6000
fKillRadius2=4000.0000
fKillRadius1=3000.0000
fKillRadius0=2000.0000
bNVFlexInstanceDebris=1
bNVFlexDrawDebris=1
[BlurShaderHDR]
bDoHighDynamicRange=0
[BlurShader]
bUseBlurShader=0
[Launcher]
uLastAspectRatio=1
bEnableFileSelection=0
[Pipboy]
fPipboyEffectColorB=0.0050
fPipboyEffectColorG=1.0000
fPipboyEffectColorR=0.0050
[VATS]
fModMenuEffectHighlightPAColorB=0.4100
fModMenuEffectHighlightPAColorG=0.8200
fModMenuEffectHighlightPAColorR=1.0000
fModMenuEffectPAColorB=0.4100
fModMenuEffectPAColorG=0.8200
fModMenuEffectPAColorR=1.0000
fModMenuEffectHighlightColorB=1.0000
fModMenuEffectHighlightColorG=1.0000
fModMenuEffectHighlightColorR=1.0000
fModMenuEffectColorB=1.0000
fModMenuEffectColorG=1.0000
fModMenuEffectColorR=1.0000
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bCrosshairEnabled=1
fHUDOpacity=0.500
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[General]
bGamepadEnable=1
bPipboyCompanionEnabled=1
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uGridsToLoad=5
bPlayMainmenuMusic=1
uExterior Cell Buffer=36
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
iHUDColorB=255
iHUDColorG=255
iHUDColorR=255
bDialogueCameraEnable=1
bShowCompass=1
uHUDActiveEffectWidget=2
[Controls]
fMouseHeadingSensitivity=0.0300
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
[GamePlay]
iDifficulty=0
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=10.0000
[AudioMenu]
fAudioMasterVolume=1
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=168389907
fVal5=1.0000
uID5=168389908
fVal4=0.4458
uID4=138006
fVal3=0.65
uID3=1007612
fVal2=1
uID2=94881
fVal1=0.59
uID1=466532
fVal0=1
uID0=554685
[Water]
bForceHighDetailReflections=1
iWaterReflectWidth=8192
iWaterReflectHeight=8192
bUseWaterReflectionBlur=1
iWaterBlurAmount=4
uMaxExteriorWaterReflections=4
uMaxInteriorWaterReflections=8
bUseWaterHighRes=1
bUseWaterHiRes=1
bAutoWaterSilhouetteReflections=0
bReflectExplosions=1
bTransparencyMultisampling=1
iWaterMultisamples=4
bUseWaterLOD=1
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[Bethesda.net]
uPersistentUuidData3=2157664303
uPersistentUuidData2=2851411108
uPersistentUuidData1=116868569
uPersistentUuidData0=3097354138
Load Order
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
HUDFramework.esm=1
ArmorKeywords.esm=1
NAC.esm=1
NAC-FarHarbor.esp=1
NAC-NukaWorld.esp=1
dD-Enhanced Blood Basic.esp=1
dD - Limited Blood Decals.esp=1
EPO.esp=1
Stm_DiamondCityExpansion.esp=1
WET.esp=1
CorvalhoWidowShotgun.esp=1
DX_Black_Widow.esp=1
ValdacilsItemSorting-ZY-DLCAutomatron.esp=1
ValdacilsItemSorting-ZY-DLCNukaWorld.esp=1
ValdacilsItemSorting-ZY-DLCFarHarbor.esp=1
ValdacilsItemSorting-AidReducedWeight.esp=1
Animated Drinking.esp=1
Sit Anywhere Re-Done.esp=1
Campsite.esp=1
Binoculars.esp=1
Pip-Boy Flashlight.esp=1
Stm_DiamondCityExpansion_x_LowerVolume.esp=1
Z30_MDroid_HealthScaling-Player.esp=1
Z30_MDroid_HealthScaling-NPCs.esp=1
CBBE.esp=1
WestTekTacticalOptics.esp=1
ValdacilsItemSorting-Mods.esp=1
Armorsmith Extended.esp=1
CROSS_GoreCrits.esp=1
CROSS_GoreCrits_FarHarborPatch.esp=1
Extended weapon mods.esp=1
VisibleWeapons.esp=1
Visible Weapons Extended - FULL.esp=1
M9.esp=1
Friffy_Holstered Weapons.esp=1
WeaponsOnBack Addon.esp=1
LeverActionReloadOverhaul.esp=1
Carry Weight - Thorforce.esp=1
OutfitSwitcher.esp=1
SprintStutterRemover5Percent.esp=1
Immersive HUD Lite.esp=1
ValdacilsItemSorting-Ammo.esp=1
ValdacilsItemSorting-ZZ-DLCArmorBySlotOverride.esp=1
ValdacilsItemSorting-ArmorBySlot.esp=1
ValdacilsItemSorting-ZZ-DLCCosmeticsByTypeOverride.esp=1
ValdacilsItemSorting-CosmeticsByType.esp=1
ValdacilsItemSorting-ExplosivesSortBottom.esp=1
ValdacilsItemSorting-JunkBetter+DEF_INV.esp=1
ValdacilsItemSorting-Misc.esp=1
ValdacilsItemSorting-Perks.esp=1
ValdacilsItemSorting-ZZ-DLCWeaponsOverride.esp=1
ValdacilsItemSorting-Weapons.esp=1
ValdacilsItemSorting-ZY-DLCContraptions.esp=1
ValdacilsItemSorting-ZY-DLCVaultTec.esp=1
def_inv_scrap_en.esp=1
ValdacilsItemSorting-NotJunkJustMoney.esp=1
LetsMoveLikeRealPeopleHuh.esp=1
CompactCrafting.esp=1
TheMobileMechanic.esp=1
StartMeUp.esp=1
Locky Bastard.esp=1
Splinterz.esp=1
PlayerHacking.esp=1