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Holotape Madness! (I am going insane...)


Yulliah

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Alright, so I've been working on a grand mod that adds a lot of outfits to the game, with robo leg option, custom NPC's a lengthy questline, a custom workbench; The whole shebang...

 

This is not really going as well as intended, and instead of driving myself to be as mad as a hatter, I have decided to release a less elaborate version at this time; without the questline, but with the rest.

 

I am not giving up, I am merely going to dedicate my efforts elsewhere while I learn what I need to learn modding-wise to finish the initial plan!

 

So, for now, I'm finalizing the less elaborate version, Including the book my secondary NPC wrote... The story can be read from a Holotape in various chapters...

 

But here it comes: If I place the Holotape in the world, the player can't pick it up.... If I place it in a container, it won't show up in game...

 

HELP!!!!!

 

I am really going insane... Everything has been perfected and tested and is working perfectly, including another Holotape that was part of the questline and won't be in this version of the mod, AND another Holotape that will be in the Terminal inside the Cabin my NPCs live in... There's no scripts or anything else to make things complicated... I made a Holotape with a customized nif. (I am now thinking that if the nif is the problem, I can try using a material swap, I'll try that tomorrow, but I don't really think that will make a difference) Then created a terminal file and made the Holotape link to it... I did nothing weird!!! And there really isn't any difference between this Holotape and the others... I've just been up all night, trying to fix this damned issue for 6 hours and I am almost in tears... Why must the Creation Kit hate me so much?!?!?!?

 

Alright, without the dramatics... I do know I'm an adult and should behave as such... Soooooooooooooooooooooooooooooooooooooooooo

 

Anyone that can help?

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I have no idea what's going on... I've changed some stuff around and made new files and everything...

 

This particular Holotape is now inside the Terminal and you can eject it and have it in your inventory...

 

You can open it and look at it, and you can drop it...

 

BUT, once you drop it, it's hanging in the air and you can't pick it back up again...

 

[EDIT] I'm going to release as it is right now and just put a warning in to NOT DROP IT or put it in a container except for a Terminal... If people want rid of it after reading they will just have to put it in a random terminal... Or not eject it in the first place...

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Are you basing your custom holotape off of Holotape_Prop.nif?

Does your custom nif have the collision mesh block and proper flags?


From my knowledge, without it [collision mesh], models can't be influenced by the havok physics.

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