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Dragon age hair mod request


auroranin

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So I have no idea if this is okay to even ask for, but the person who made the initial mod is unresponsive. :'(

 

Is there any way to request a hair mod that is the Hairstyle day's Starlet and LuckyStar combined? I love the ponytail of the LuckyStar and the rest of the Starlet, and have no idea how to go about combining those two to make a hair mod myself... If someone's even just willing to tell me how to do that on my own?

 

This wouldn't be to post or anything, just a personal mod for myself.

 

the mod is this one: https://www.nexusmods.com/dragonage/mods/3552

 

It would look something like this:

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  • 2 months later...

At the moment I'm working on finding a solution to the lack of model import tools available for DAO. I might be close to getting the Blender import to work but that's only if it's creator replies to my pms. Ever since 2016, importing .msh files have been a complete headache.

 

I'll let you know how things turn out. Maybe someone else has the Max scripts working just fine and can help with this in the meantime.

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Good news, although I do not want to get anyone's hopes up too soon. I've managed to successfully import the .mmh files and have combined the two hairstyles into a new model. However, I am unable to export back into .mmh and .msh until I can get a meaningful reply from the DragonBlender scripts' creator as to why his program has a Python script error when you try to do anything with .mmh or .msh. Since the programmer of the scripts is still active, I hope to hear from them soon.

 

I furthermore do not know how well exporting back into .mmh/.msh format will go even if the DragonBlender scripts can be relied on. Hopefully smoothly since hairstyles are simple meshes, and not whole bodies.

Edited by AugustiusV
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  • 2 weeks later...

Just thought I'd give you an update on this, I'll have some time this weekend to see about at last exporting this model, and if the tools from Dragon Age II I had in mind don't work, I may try to see if someone on here with 3Ds Max installed would be willing to assist in exporting.

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Hi! I had a try and converted the mesh successfully but I will try to ask ShepShy myself as their permissions states that they want to be contacted about any modifications. Even if it is for your private use, I'd be more comfortable if I had their agreement.

 

Anyway. If you want to learn how to mod hair yourself, check this if you didn't already have: http://mrs-risibisi.tumblr.com/tagged/hair%20modding (scroll down the page to access older posts). There was also a tutorial written by Vorna on the bsn before the shut down. I learned by switching between this written tutorial and the videos by boodrls. I have a copy if I find the original author and get their permission I'll share it. Otherwise I may write something with my socky english if you're interested but it will takes time as I'm a professional procrastinator.


@AugustiusV => I hope I didn't backstabbed you with my intervention but Holy Nug, you seem in pain with the clunky DA mesh editing system. Are you sure you have installed the right version of Blender and Python (matching the import/export script)? I'm not sure it is the same script for both DAO and DA2. Script version for DAO is NewByPower's (https://www.nexusmods.com/dragonage/mods/268). I remember it was a pain to make it works the first time tho ^_^.

I may help you to check your Blender files to be sure they're the right size and number if you want? Now if you only/mostly use Maxy I won't be very helping :').


Have a nice day/evening/coffee you two!

Edited by vBrumenn
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