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FNIS relevant changes in Skyrim VR?


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I'm still not clear if FNIS SE can be used as is for SVR. Because I'm not going to buy it, I'm looking for someone to help me figure it out.

 

Most important: what is the name of the exe? SkyrimVR.exe?

 

Next I would like to know if the behaviors or hkx skeletons have changed:

- is the "Skyrim - Animations.bsa" the same as for SE?

- is there a file like "Skyrim - Patch.bsa" or "Skyrim - Update.bsa" or similar, and does this include any .hkx files?

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I'm still not clear if FNIS SE can be used as is for SVR. Because I'm not going to buy it, I'm looking for someone to help me figure it out.

 

Most important: what is the name of the exe? SkyrimVR.exe?

 

Next I would like to know if the behaviors or hkx skeletons have changed:

- is the "Skyrim - Animations.bsa" the same as for SE?

- is there a file like "Skyrim - Patch.bsa" or "Skyrim - Update.bsa" or similar, and does this include any .hkx files?

 

 

-Name of the executable is SkyrimVR.exe
-Animations.bsa file size for VR is the same as SE. https://i.imgur.com/MQu2OGH.png
-There is a 63.2 MB (66,322,373 bytes) 'Skyrim - Patch.bsa' in /Data/. Extractor shows no .hkx files inside.
Edited by zereaba
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Thank you very much, Zereaba. :thumbsup:

 

I almost thought there is no one who wants an FNIS VR version. With those 2 changes only the difference will be more cosmetic, like the "??.??.??" for the Skyrim version. But I still think I should do it.

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