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Crafting options to make hunting useful


lenam321

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Hey guys,

 

I'm giving this idea like you would have a limit of some types of items (example: arrows, ores, hides, gems, even gold) at the beginning of the game.

To increase that capacity you would need to craft some leveled pouches/bags/quiver made out of some specific animal hides so you could carry more than that limit. That way hunting would become more meaningful.

If you played Far Cry 3/4 you understand what I'm saying, that mechanic is very interesting because you could spend some time hunting instead of only shooting people.

Or a mod more simple like set some limit of those items in a mcm config and we would role play some way to increase that limit.

 

Something to think about.

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i get it,

but in far cry it increase capacity,

not increase carry weight capacity,

i have the idea but i will give hint if somebody interested with the mod :

1.disable ability to loot armor equipment.

2.disable ability to equip other armor and weapon

3.make script to drop over limit item

-(if the ore limit 3 then you add 4, the you will automatically drop 1)

-(this include vanilla armor and weapon will automatically drop)

4.make new equipment with loot limit enchantment

 

and, sorry for my bad english

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