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Main menu won't show after launching modded FNV w/ NVSE


toejam888

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I'm sure this is a noobish problem I'm having, but I googled around for it and none of the solutions I've tried so far have worked for me.

 

I'm new to modding and had to reinstall everything a few times. I was about to mod and get Fallout 4 to work, but no such luck with FNV yet. This time I think I'm pretty close, I can even get into the game, but the main menu won't show. There will be the FNV picture in the back where the menu should be but no text. I was fine earlier on in the modding, I was able to run and start a new game after all the core and UI mods were installed, but somewhere along the line of adding the last half of gameplay/overhaul mods it doesn't want to work anymore.

 

I use NMM, NVSE, the 4GB patch thing, FNVedit, and LOOT.

 

A solution I tried (didn't work) was to relocate the "start_menu.xml" file and put it in FalloutNewVegas/Data/menus/ .

 

I haven't applied any cleaning filters in FNVedit though.

 

Here's my mod list and load order. I checked it with LOOT and FNVedit numerous times and get no errors. I had errors before with compatibility patches mostly but fixed those. I'm guessing there is still some kind of compatibility patch I'm missing or some file which LOOT isn't picking up on. Or it's very possible I installed something in the wrong order. Maybe even something with my GameMode?

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
Interior Lighting Overhaul - Core.esm=1
Active Wasteland.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition_AWOP.esm=1
Interior Lighting Overhaul - L38PS.esm=1
SomeguySeries.esm=1
AWorldOfPain(Preview).esm=1
More Perks.esm=1
More Perks for Dead Money.esm=1
DFB - Random Encounters.esm=1
AWOPDeadMoney.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
More Perks for Honest Hearts.esm=1
More Traits.esm=1
More Perks for Old World Blues.esm=1
More Perks for Companions.esm=1
Weapons.of.the.New.Millenia.esm=1
NevadaSkies.esm=1
Ambient Temperature.esm=1
Project Nevada - Extra Options.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
FalloutNV_lang.esp=1
CASM with MCM.esp=1
Weapon Stat Viewer.esp=1
JIP Companions Command & Control.esp=1
Light Step ED-E.esp=1
Quick Trade.esp=1
GSK_CloseComputerTerminalHotkey.esp=1
Faster Terminals.esp=1
More Perks for Dead Money Update.esp=1
More Perks for Old World Blues Update.esp=1
More Perks for Companions Update.esp=1
Bullet Impact Increased LOD.esp=1
EnhancedGrass.esp=1
Clarity - Dark Nights.esp=1
Clarity.esp=1
ILO - Nevada Skies Patch.esp=1
MCV - V3_1 - Melee Combat.esp=1
MedGrass.esp=1
DFB - Random Encounters - Update - MCM.esp=1
UMI - Useful Misc Items.esp=1
More Perks Update.esp=1
Cheaper Repair Vendors 100%.esp=1
Vurt's WFO.esp=1
Better Burned Man.esp=1
Active Wasteland - Vanilla Replacements.esp=1
ILO - YUP Patch.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
Realistic Weight Overhaul.esp=1
EVE FNV - ALL DLC.esp=1
F4Quickloot.esp=1
dD - Enhanced Blood Main NV.esp=1
Cloth Impacts - Decal and Effects.esp=1
Imp's More Complex Needs.esp=1
Ambient Temperature - IMCNNV.esp=1
Imp's More Complex Needs - JA - SORTED.esp=1
IMCNNV - Sorted.esp=1
MiscItemIconsNV.esp=1
IMCNNV - HUD and Hotkeys.esp=1
Active Wasteland - Goggle Tints.esp=1
vault22FloralOverhaul.esp=1
WeaponModsExpanded.esp=1
WMX-ArenovalisTextures.esp=1
Active Wasteland - Dead Money Replacements.esp=1
Active Wasteland - Dead Money Goggle Tints.esp=1
populatedcasino-medium.esp=1
Active Wasteland - Coffee Maker.esp=1
LFox Bottle That Water.esp=1
BLEEDNV.esp=1
CCSP2_5d.esp=1
WMX-PreOrderPackMercenary.esp=1
WMX-PreOrderPackTribal.esp=1
Alternative Start.esp=1
GRA - The Right to Bear Arms -Vendors Untouched.esp=1
WMX-GunRunnersArsenal.esp=1
Weapons.of.the.New.Millenia.Store.esp=1
ZK13 - Return of the Eyebots (v1-1).esp=1
Nevada Skies.esp=1
WMX-OldWorldBlues.esp=1
WMX-HonestHearts.esp=1
WMX-EVE-AllDLC.esp=1
Gore Dismember and Explode Edits.esp=1
AWOPDeadMoneyVendorPatch.esp=1
WMX-DeadMoney.esp=1
WMX-LonesomeRoad.esp=1
Active Wasteland - Dead Money Coffee Maker.esp=1
Bash_Stealthboy.esp=1
Bash_Stealth.esp=1
True Leaning.esp=1
Realistic Currency Weights.esp=1
Extra Rounds.esp=1
Bullet Fixes.esp=1
WMX-PreOrderPackClassic.esp=1
No Hitscan.esp=1
No Tracer.esp=1
GBMM - Gun Behavior Mod Merge.esp=1
Improved Ballistics Effects V2.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
[JD] AWOP Voices.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
NewVegasBountiesIII.esp=1
NCRTrooperOverhaul.esp=1
Water Tower V5, Special Edition.esp=1
Reactive People - Ultimatum.esp=1
dressup.esp=1
TheLozza's_Gasmasks_V2.esp=1
AWOP Interim Fixes.esp=1
JustAnArmorPack_NV.esp=1
JustAnArmorPack_WithCheatBox.esp=1
JustAnArmorPack_WithCheatBoxAndAliceArmors.esp=1
Conelrad 640-1240.esp=1
Project Nevada - Old World Blues.esp=1
Mergepatch.esp=1
WMX-PreOrderPackCaravan.esp=1
AWOP-WMX-EVE AllDLC.esp=1
Project Nevada - WMX.esp=1
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
More Traits Update.esp=1
More Perks for Honest Hearts Update.esp=1
Under Tower Storage.esp=1
JIP Realistic Weapon Overheating.esp=1
XFO - 9a - Enemies - AI revamp.esp=1
XFO - 9da - Enemies - NPC Healing - low.esp=1
XFO - 9db - Enemies - NPC Healing - med.esp=1
XFO - 9dc - Enemies - NPC Healing - high.esp=1
The Weapon Mod Menu.esp=1
Ambient Temperature - Nevada Skies.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - EVE All DLC.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Lonesome Road.esp=1
The Mod Configuration Menu.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1

Thanks to the kind souls who take pity on such a wretched noob.

Edited by ronJeremy200
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To begin with, you've exceeded the "plugin cap" with 153 active plugins. The nominal cap is 130-140, but that is a rough estimate and the actual number varies by system and the mods installed.

 

Please see the wiki "FNV General Mod Use Advice" article in it's entirety. You have committed at least some of the errors listed in the "Game won't launch" section.

 

If that doesn't get you straightened out, Please provide ALL the information requested in the wiki "How to ask for help" article. Don't forget to identify things that do not appear in the "load order", such as NVSE and it's related plugins, texture replacements (specifically their larger image sizes: 1024x1024, etc.), and "post-processors" like ENB or SweetFX.

-Dubious-

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