SlacksNawfside Posted May 1, 2018 Share Posted May 1, 2018 I have moved some default quest items and triggers in the same cell, but they still spawn where they were in the original game. Please someone has to know how to change the default locations or what is preventing them from spawning where I have placed the xmarkers. They belong to intro packages and quests. They all still work but drop through the platforms they are on. The npcs also will run to the spots where the markers are after loading the cell but not spawn there. The cell is Diamond City and is fully navmeshed for the new layout. Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
HagiuAlexandru Posted May 1, 2018 Share Posted May 1, 2018 2 questions:have you tried testing it on a new/fresh save? if you haven't,try it check if the platform has the "workshopStackableItem" keyword Link to comment Share on other sites More sharing options...
SlacksNawfside Posted May 1, 2018 Author Share Posted May 1, 2018 Yes I have tried on numerous saves and the workshopStackableItem property seems to have no effect. Link to comment Share on other sites More sharing options...
SlacksNawfside Posted May 1, 2018 Author Share Posted May 1, 2018 For instance the barber scene when you enter DC. John and Ann Coddman spawn with the barber chair. Both of them would spawn under the platform where the chair was originally. I created a new chair and re connected all the link refs to the intro packages so John, Ann, and the chair spawn where I have placed them but the scene won't start until I run back down to where it used to be then it starts even though the original chair doesn't exist anymore. It is if there is a hidden trigger Link to comment Share on other sites More sharing options...
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