Can someone tell me how to change the maximum number of henchman in my module? I've tried adding SetMaxHenchmen(3); to the OnModuleLoad script, but it won't compile, and doesn't work. I've also tried modifying the x0_i0_henchmen script with
int nCountHenchmen = X2_GetNumberOfHenchmen(oPC);
int nMaxHenchmen = GetMaxHenchmen();
instead of the default lines of script there beginning on line 481. But that won't compile either. Can someone help me please? I only want like 2 or 3 henchmen max.