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How to use Albedo texture map instead of diffuse texture map?


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I wanted to make a weapon mod which will change the Gryphon school sword with a new sword. And Recently I've got a 3d model of a sword which comes with albedo texture map as well as some other texture maps. Though I could change the model of the vanilla sword with this new sword model but could not change the vanilla texture with this new texture maps(lack of my knowledge on 3d model & texturing). Means, when I'm using this new mod the new sword appears with a white texture. From the tip of the blade to pommel of the handle, it is white. Please help me with this problem.

 

Thank you

 

**The following photo contains the textures came with the new sword model

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