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Color Coded Afflictions and Inspirations


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#191
Spherikal

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In response to post #75954058.


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Yes it's updated. What traits and/or skills have missing strings? This mod should not produce that kind of error. Are you running any other mods?

Re: the Vortex - no idea about that one. I don't use that program myself so I don't know why it'd say this mod is deprecated.

#192
Assicore

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In response to post #73577968. #73589283 is also a reply to the same post.


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Hi,

same problem here.
Anything doesn't work.

German: https://ibb.co/kX0ssg9
Englisch: https://ibb.co/M886Ss3

So german version is more broken. Booth not like in the sample.

Installed this Mod in Pillars of Eternity II\PillarsOfEternityII_Data\override

Thanks for this help and this fantastic mod.

greetings

Edited by Assicore, 30 December 2019 - 11:37 PM.


#193
Spherikal

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In response to post #73577968. #73589283, #76100448 are all replies on the same post.


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I'm not sure what the problem is, it looks like it should in the English version?

Posted Image

I'm afraid I'm not in charge of the German version so I can't provide any support for that one.

#194
mogwayess

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Hello,
can we hope for a french version of this superb mod?



#195
Acesso33

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Any tips on how to use this mod alongside with the Community Patch mod? Load order or something like that... Or these mods works fine together?

#196
Spherikal

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In response to post #82217193.


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Good question! It's been a while since I played PoE2 so I don't remember exactly how load orders work but the Community Patch should override this mod. I think that means that this mod should be at the top of the mod list with the Community Patch loaded afterwards.

I should also note that there shouldn't be any compatibility issues since the two mods change different things, but if the Community Patch changes ability text, or adds new abilities or something akin to that then the only thing that will happen is that you wont get the new colourizations of those skills.

But yeah, place Enhanced User Interface above the Community Patch in the mod list and you'll be fine I think.

#197
Renegade4lyfe

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In response to post #76912173.


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Modder said they wont be supporting non eng languages because they lack support, there is 1.5 version in french though

EDIT: There is v1.6.2 in french, look at the old file section but I dont know if it will fully work with the latest version of deadfire

Edited by Pr0totyp3, 06 October 2020 - 05:39 AM.


#198
Renegade4lyfe

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I don't know if this is asking for much but we will be getting the combined package of the latest version?

For me. seeing rep changes to be coloured as red or green is a bit too simple

There are some faction that I prefer getting low on, because i don't want to be mingled with them or such, but seeing it as red looks like a bad thing overall no matter what I decide..

I would like to edit it myself but im not entirely sure how.

Edited by Pr0totyp3, 06 October 2020 - 05:51 AM.


#199
flacito

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Easily the best mod that is out there. Greatly enhances information provision. Thanks!


#200
Spherikal

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In response to post #85766413.


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If you don't want colorized reputation text just remove the following text from the gui.stringtable file found in the mod folder:

<Entry>      <ID>4756</ID>      <DefaultText><line-height=100%><#157245>{0} {1} reputation gained with {2}.</color></line-height></DefaultText>      <FemaleText />    </Entry>    <Entry>      <ID>4757</ID>      <DefaultText><line-height=100%><#bf2a2a>{0} {1} reputation lost with {2}.</color></line-height></DefaultText>      <FemaleText /></Entry>
There are no plans on supporting any additional packages at this time. Sorry :(




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