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I have long load times between dialogue and dialogue


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  • 1 month later...

Use mod merger for this issue, if you go over the limit.

 

And there are certain mods that tend to cause this. One of which is E3 Dodge, but there are multiple others.

 

Sad thing is that the mods work fine on their own, but not with bunch of other mods.

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  • 3 weeks later...
  • 3 weeks later...

Hey so I found this to help with long load screens during dialogue cutscenes

 

Go into you windows settings to add remove hardware.

 

I deleted ALL my c++ files, then re installed them all.

 

It took a little time to find the files on line but once you have them it goes fast.

 

I found while installing and uninstalling mods and testing the long dialogue bug or whatever would happen.

 

Give it a shot worked every time for me.

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  • 5 months later...

Greetings. I have the same issue now

i had it some time ago, then just deleted Nitpicker and all became good.

âBut now there is no Nitpicker's Patch.

âMaybe some of you have met this problem and maybe i have the mod that is causing this s h i t ^)

 

 

âmod__e3hudmapfilterdefault\
mod0000000_GOG_TelemetryKeyword\
mod0000____CompilationTrigger\
mod0000_MergedFiles\
mod0000_MergedPack\
mod0000_XIgnitionProgressiveNPCAndGeraltBurnMarks\
mod0GeraltAnim0.25\
mod0Test4KSTerrain\
mod4kClouds\
mod4kGrassTextures\
mod4KSoftClouds\
mod90Yrden\
modA_E3Hud\
modAbsoluteCamera30b2\
modadtomes\
modAHDWater\
modAioNPCforIDD\
modAllGearEnchantingNoLimits\
modAlternateAardWaterFix\
modAlwaysShowHUD\
modAnySkillMutation\
modAQUA\
modAtmosphericNights\
modAutoLootMenu\
modBatman\
modBeautifulGrass\
modBesserwisser\
modBetterIconsRu_Full\
modBetterMinimap\
modBetterUpgrades\
modBlackOnesWitcherSchools\
modBleedingMonsterRemains\
modBlood4\
modBloodNonPuddleTexturesUncompressed\
modBootstrap\
modBrutalBlood\
modBrutalCombatBlood\
modBrutalCombatFullPackage131GOG\
modBrutalCombatGreenMutagenStats\
modBrutalCombatHBandCO\
modChangeSkillsInCombat\
modCharacterBurnFX\
modColoredMapMarkers_AQO\
modCustomLocalizationFix\
moddisablestorybooks\
modDNAextreme\
modDurationAndChargeMultiplier\
modE3Quen2_1\
modEnhancedHerbalism\
modEnhancedMutation\
modFarAttack_V2\
modFastishRoach\
modFastRunningGeralt\
modFastTravelFromAnywhere\
modGoAnywhere\
modGodMode\
modGwynbleidd-No-Veins-Toxic-Mask\
modGwynbleidd-Whiter-Hair-Beard\
modGwynbleidd-Yellow-Eye\
modHDReworkedProject\
modHemdall_Legacy_Default\
modhpregen\
modHQFacesV3\
modImmersiveSound\
modInstantTooltips\
modKillEmAllRedux\
modKNGEredinMeteor\
modKNGGeraltMeteor\
modKNGWhiteFrostNova\
modKNGWisp\
modMapQuestObjectives\
modMinimapZoom\
modMonsters\
modmorelightXII\
modMoreShadows\
modNewHeavyClouds\
modNextGenHayStack\
modNextGenStoneAndMisc\
modNoAutoSwordSheath\
modNoLowHealthEffect\
modNoRandomItemStats\
modNoScreenFX\
modNoSkillRestrictions1_31\
modNoStaggerForGeralt\
modNovigradReloadedFullPackage\
modNoWitcherSense\
modOaks\
modPhysicsForAll\
modRCTfull\
modRealWeatherNoDOF\
modRemoveItemLevelReqs\
modRuneSlotswithDLC\
modSharedImports\
modSkipMovies\
modSlowerTimeflow\
modSwordplay\
modTheAard\
modTurbolighting\
modUHDP\
modUltimateYrden\
modUltraGore2\
modUnlimitedDurability\
modUrsine\
modVolumetricClouds1_31\
modW_CombatAnimations\
modWiedzminLightingMod_XIIFinished\
modWinterBlade\
modWitcherReflex\
modWLM_Phoenix_VIII\
modWolfBlacknRed\
modWolfMedallion_ThinStreak\
modWorldMapFixes\
modXTFinishers\
modYrdenLightSource\
modz_SSS5\
modZeroWeight\
modZZZZGOTY131Fix\

 

 

 

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Mod limit, merge mods and use the merged dlc feom nexus.

Yep, i'm using merged dlc.

​But i thought that with mod limit the game will not just load

​and i've merged plenty of mods (also tried to merge more of them, so MergedPack was some of 2+gb weight) and this not helped...

 

upd: maybe this will help someone... the issue mod was mod0Test4KSTerrain and not the mod-limit.

Edited by SilentWarriorr
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