After using and fighting with Vortex the past couple of nights using it on a fresh install of Fallout 4, I've noticed things I absolutely love, and things that either don't work or aren't conducive to a efficient workflow.
I assume all of the different tabs in Vortex are to keep things separate for the developer right now so they can be worked on in chunks, and will be integrated together better in future releases, but until now, here's my take.
1. Absolutely LOVE the "Mod/Plugin Name Search Filter on the Mods and Plugins tab, I used this CONSTANTLY as it helped me keep my load order and dealing with conflict resolutions much clearer when I was able to just use the filter to focus on problem mods/plugins, or to just focus in a bunch of mods with similar names.
Absolutely invaluable to the modding process, and I can't praise this feature enough
2. I really like the autosort on the plugins tab, I was wary about LOOT sorting etc, but Vortex actually does a damned fine job of sorting plugins properly.
3. Conflict resolution wasn't as much of a problem or as tedious as I thought it would be, (although I've only got 104 mods active, much less than I usually do), I did have a couple of confusing snags on the Mods page with a couple of texture mods, but I got them sorted after a couple of minutes.
I "get" the Mod and Plugin tabs now, and it has similarities to Mod Organizer, (which I also spent a lot of time with)
Out of everything clicked and used in Vortex, I found myself mostly mostly bouncing back and forth between the MOD tab and the Plugins Tab.
I hope in the future that the Mods and Plugins Tabs can be set up to be "side by side" panes, with maybe a draggable vertical bar between the two (like those "Before and After" screens showing the difference in graphics), to cut down on the amount of flipping back and forth between the two.
Also, the plugins display has a nice feature of showing a Spray Bottle Icon to show which mods need to be cleaned, it would be nice if the top area of Vortex would have a toolbar, where I could just click on FO4Edit, or SSEEdit etc, instead of having to completely leave the PLUGINS tab and go to the Dashboard in order to access the Mod Cleaning tools.
Because right now, the cleaning Info is on one tab, and the tools to clean them are on a completely different tab.
The Save-games screen, while having the ability to Restore Mods based on the save-game is a GREAT feature, however, I'd also love o see a list of the mods for each save-game like you can with WryeBash/Flash/Smash
I ended up downloading everything manually using the Premium Server, because downloading mods over 50mb for me, Vortex would just claim they were finished downloading, even though I saw the bar go to 40% or 85%, which in turn would lead to failed deployment because of a "broken Archive"
The Download meter in 0.15.2 is still showing a couple of download I made a couple of days ago, stuck at 21% and 15% with the word "MORE..." below it (unclickable) and Speed Meter at 0/bs
I don't know how to reset this area or if it has been disabled for now, but it WAS working in 0.43 (or whatever the stable version number is)
The Notifications at the top right are nice because you can click ENABLE on a newly installed mod, but it's a very "needy" section of the interface that can obscure the rest of the work screen if you don't click on Dismiss, especially when you're downloading a lot of mods in rapid succession.
However, I DO like the color of the Notifications, because I use two monitors, so while I have Vortex on my right monitor, I can see out of the corner of my eye, while I'm looking for more mods on the nexus, Red notifications that something went wrong.
It'd be nice to be able to MOVE those notifications anywhere on the interface.
I know that I'd like to move the notifications down int that "Drag and Drop area, because my mouse cursor is usually down towards the bottom of my monitors to begin with.
A problem I'm having with some mods is that they just refuse to show their proper names.
I have "Commonwealth Cuts KS Hairdos" , "CBBE Bodies" and "DEF_UI" and they all insist on being named "Robco Fun2", and at First "CBBE Bodies" was being renamed "repaired god 44 pistol", and this was after I filled in the proper info and MOD ID.
All in All, I understand this is in Alpha, and has a ways to go yet, but I am EXTREMELY impressed with the Load Order and Mod Management so far.