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Mini freezing/stuttering when firing weapons.

lag stutter stuttering freezing fire firing guns mini

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#1
Mishobu

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I have a problem, sometimes when firing I have a heavy frame drop, you can call it a mini freeze or stutter, and the occasional stutter every 100 steps or so. I have tried a lot of solutions, NVSR, NVSE edits, ini tweaks, ENBoost, etc.



#2
dubiousintent

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Re: Stuttering or "micro-stutters".  All visual stuttering problems are caused by the video stream having to wait for the "art assets" required to render the display OR the OS interrupting the game to run some other background process ("cycle stealing") OR writing something to disk (such as a save game file or logging). Mostly these are due to the hard disk drive being orders of magnitude slower than VRAM, with System RAM (e.g. "ENBoost") and "solid state drives" (SSDs) being in between. Keep in mind that this game was designed for older PC and XBox console systems, and it is now possible for your new "latest and greatest" gaming machine to be faster than it can handle. There are internal design choices that cannot be overcome. The following are "mitigations" that have been found to help some people.

Please see the following entries under the 'Solutions to Performance problems' section in the wiki Fallout NV Mod Conflict Troubleshooting" guide if you haven't already.
* 'Issue: "Full screen mode" exhibits CTDs and stutters or micro-stutters'
* 'Issue: Lag or "micro stutters" even with "New Vegas Stutter Remover" installed'
* 'Issue: Win10 Screen tearing in "Borderless Windowed Mode"'
* 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' for other settings that can indirectly affect micro-stutter.
* There are also some NVSR configuration suggestions under the 'Issue: Game in slow motion' and entries.
* The 'Issue: What's with these Solid Green billboard signs in the distance (LOD)?' entry under the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section can also help if your problems started after you installed VWD/LOD texture packages.
* If you are using CASM or some similar "auto-save" mod to manage your save game files (recommended), try increasing the "time between saves" set in the "save frequency"; and reducing the number of occasions it saves to the minimum (e.g. disable most "Autosave Events" in CASM) and see how that impacts the game seeming to freeze temporarily.
* If you have "NVSE logging" enabled (see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide), disable it until actually needed.
* Reading from or writing to disk for any reason is the slowest thing the game does.
* Something that can indirectly cause stuttering (of any kind) is a process that steals away CPU cycles from the game pipeline.  The graphics, mouse, and audio systems tend to interact and can perform such "cycle stealing".  The OGG Vorbis Libraries have an update mod which has solved a stutter occurring every 15 seconds for some users.  (These libraries are used by the vanilla game.)
* You may need to use a tool such as Process Explorer to track down which app or service is grabbing cycles.

As you can see, there are a number of things that can underlie your problem.  If one of these doesn't fix it, I would be interested to hear about any eventual solution that does.
 

-Dubious-



#3
Mishobu

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Re: Stuttering or "micro-stutters".  All visual stuttering problems are caused by the video stream having to wait for the "art assets" required to render the display OR the OS interrupting the game to run some other background process ("cycle stealing") OR writing something to disk (such as a save game file or logging). Mostly these are due to the hard disk drive being orders of magnitude slower than VRAM, with System RAM (e.g. "ENBoost") and "solid state drives" (SSDs) being in between. Keep in mind that this game was designed for older PC and XBox console systems, and it is now possible for your new "latest and greatest" gaming machine to be faster than it can handle. There are internal design choices that cannot be overcome. The following are "mitigations" that have been found to help some people.

Please see the following entries under the 'Solutions to Performance problems' section in the wiki Fallout NV Mod Conflict Troubleshooting" guide if you haven't already.
* 'Issue: "Full screen mode" exhibits CTDs and stutters or micro-stutters'
* 'Issue: Lag or "micro stutters" even with "New Vegas Stutter Remover" installed'
* 'Issue: Win10 Screen tearing in "Borderless Windowed Mode"'
* 'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' for other settings that can indirectly affect micro-stutter.
* There are also some NVSR configuration suggestions under the 'Issue: Game in slow motion' and entries.
* The 'Issue: What's with these Solid Green billboard signs in the distance (LOD)?' entry under the 'Solutions to Mesh (Red "!" icon) or Texture (solid color) problems' section can also help if your problems started after you installed VWD/LOD texture packages.
* If you are using CASM or some similar "auto-save" mod to manage your save game files (recommended), try increasing the "time between saves" set in the "save frequency"; and reducing the number of occasions it saves to the minimum (e.g. disable most "Autosave Events" in CASM) and see how that impacts the game seeming to freeze temporarily.
* If you have "NVSE logging" enabled (see the 'Checklist Item #4' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide), disable it until actually needed.
* Reading from or writing to disk for any reason is the slowest thing the game does.
* Something that can indirectly cause stuttering (of any kind) is a process that steals away CPU cycles from the game pipeline.  The graphics, mouse, and audio systems tend to interact and can perform such "cycle stealing".  The OGG Vorbis Libraries have an update mod which has solved a stutter occurring every 15 seconds for some users.  (These libraries are used by the vanilla game.)
* You may need to use a tool such as Process Explorer to track down which app or service is grabbing cycles.

As you can see, there are a number of things that can underlie your problem.  If one of these doesn't fix it, I would be interested to hear about any eventual solution that does.
 

-Dubious-

 

 

Finally fixed it, used the NVSR and ENBoost ini tweaks from the user redmaxblower from the NVSR thread here.

 

Got to this fix by checking every entry you suggested and finding it in the  'Issue: CTD without warning, "Out of Memory error", or stops responding after the Main Menu' section.  Seems like the problem was the Windows 10  Falls Creators Update.

 

Thank you very much Dubious. 


Edited by Mishobu, 14 June 2018 - 07:48 PM.






Also tagged with one or more of these keywords: lag, stutter, stuttering, freezing, fire, firing, guns, mini

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