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Editting Companions in CK


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Hey there,

So I'm in the process of making a mod that rebalances Fallout 4 to my liking and I've run into a bit of a hiccup. In the Creation Kit I find the Companions of the game, we'll use Curie as an Example, CompanionCurie, Stats Tab, Leveling Data -> Everything here is greyed out and this is my problem. I've provided an image to show what I'm talking about.

What I want to do is change her Class from Citizen to ZeroSPECIALclass and the same with all the other companions so I can issue them Unique S.P.E.C.I.A.L Attributes based on their backgrounds within the game world. Does anyone have any information on how I can accomplish this?

Thanks in advance for any help.

P4YN-Ki ^_^

EDIT: I've added the LCharCurie Screenshot in response to Michele Magus.

Edited by P4YN
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Hey there Michele Magus,

Thanks for your input, I've looked at LCharCurie but there is nothing on there about changing the Class I'm afraid. I've also looked at both LCharCurieSynth & LCharCurieRobot, with no success. I appreciate your suggestion though.

P4YN-Ki ^_^

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You need to walk the "used by" linked lists up and down to find root Actor forms in the creationkit:

 

[Actor] EncCurieSynth > LCharCurieSynth > LCharCurie > CompanionCurie

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