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Scripted randomized sounds?

fnv tf2 classes class heavy kill killstreak

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Hi everyone, I've gone after the GECK once again, and after making a few overpowered weapons, I've decided to try something different.

I am trying to mimic the Heavy class from TF2, and apart from the weapons, I want to make the characters playable. This is a personal mod I want to make for myself to kill some time.


The player would pick a class trait at the beginning of the game, and the trait would set the special stats, the abilities, add some items, and on you go.

Now, to go that one extra mile I am wondering how can I make a taunt button to play a random speech clip from a list. Also, these would randomly play every 4-7 consecutive kills (I would have to somehow count kills, and then trigger the function from above). Maybe even somehow count a number of kills with a specific weapon?


I have next to no experience with scripting, but I am willing to learn!

Thanks in advance!



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Please see the 'Scripting' and 'Music & Sounds' sections of the wiki "Getting started creating mods using GECK" article.

Then ask specific questions in the "GECK and Modders" sub-forum.



Also tagged with one or more of these keywords: fnv, tf2, classes, class, heavy, kill, killstreak

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