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[LE] follower give arrows


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A simple way would be a travel package attached to the follower's alias. You can set the day and hour when it should run. Attach a script to the end of the package that adds the arrows to the player. Don't forget to set the property for your arrows. You can put conditions to the package to prevent it from running in certain scenarios. If you use a global variable, you can let the player control this behaviour through dialogue topics, if the follower should give arrows or if not.

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