Jump to content

CTD When changing resolution from 1920X1080


iApplepet

Recommended Posts

Hi guys, so I've tried replacing SKSE.ini, Skyrim.ini and SkyrimPrefs.ini, installed crash fix mods, and even did a complete reinstall of Skyrim and its mods, and it works fine at 720p and 1080p, but anything higher than 1080 crashes when I start a new game. It gets to the title screen, and CTD on New Game, and freezes on Continue Game. I'm at a loss as to what's going on. If anyone could help that'd be awesome.

Thanks heaps

 

Papyrus Logs:

https://drive.google.com/file/d/1GEJwql2cyOCD65uBF7pIwJOERETkyOon/view?usp=sharing

Specs:

Motherboard: MSi X99A GODLIKE Gaming Carbon
Graphics Card: MSi GTX 1080 Ti Gaming X
RAM: 32GB DDR4
Native Display: 3840x2160

Skyrim.ini:

------
[General]
sLanguage=ENGLISH
iNumHWThreads=4                         
iHWThread6=3
iHWThread5=3
iHWThread4=3
iHWThread3=2
iHWThread2=2
iHWThread1=2                                      
iHWThread6=5
iHWThread5=5
iHWThread4=4
iHWThread3=4
iHWThread2=3
iHWThread1=2                                       
iAIThread2HWThread=3
iAIThread1HWThread=2
iRenderingThread2HWThread=1
iRenderingThread1HWThread=0
;iLargeIntRefCount=262144                            
;fMasterFilePreLoadMB=100.0000                       
iPreloadSizeLimit=51380224                          
uGridsToLoad=7                                     
uExterior Cell Buffer=64                            
uInterior Cell Buffer=32
bRunHighLevelProcess=1
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
bUseHardDriveCache=0
fFlickeringLightDistance=8192                      
[BackgroundLoad]
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
------
[Display]
fDefaultWorldFOV=95                                  
fDefault1stPersonFOV=95                             
fSunShadowUpdateTime=0.0000                           
fSunUpdateThreshold=2.0000                            
fShadowLODMaxStartFade=3000.0                        
fSpecularLODMaxStartFade=4500.0                      
fLightLODMaxStartFade=5250.0                        
iShadowMapResolutionPrimary=8192                    
bShadowsOnGrass=1
bPerPixelLighting=1                                 
bEnablePerPixelLighting=1                           
bActorSelfShadowing=1                               
bMTRendering=0                                      
bForcePow2Textures=0                               
bForce1XShaders=0                                   
bAllow30Shaders=1                                   
bAllow20HairShader=1                               
bDoTestHDR=0                                       
bDo30VFog=1                                       
bDoTallGrassEffect=1                               
bDoTexturePass=1                                   
bDoSpecularPass=1                                  
bDoDiffusePass=1                                  
bDoAmbientPass=1                                  
bUseRefractionShader=1                              
bUse Shaders=1                                      
bUseSunbeams=1                                     
fMipBias=0.0000                                     
bAllowScreenshot=0                                   
bSimpleLighting=0
fDecalLifetime=256.5000
iAdapter=0
iPresentInterval=1                                    
------
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
------
[Grass]
iGrassCellRadius=2                                  
bAllowCreateGrass=1
bAllowLoadGrass=0
bGrassPointLighting=1
b30GrassVS=1
iMaxGrassTypesPerTexure=10                    
iMinGrassSize=45                                  
------
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
------
[Actor]
fVisibleNavmeshMoveDist=12288.0000
------
[Papyrus]
fUpdateBudgetMS=1.6                                
fExtraTaskletBudgetMS=1.6
fPostLoadUpdateTimeMS=2000.0                        
iMinMemoryPageSize=128                              
iMaxMemoryPageSize=512                              
iMaxAllocatedMemoryBytes=76800                      
bEnableLogging=1                                                      
bEnableTrace=1                                           
bLoadDebugInformation=1                             
bEnableProfiling=0
------
[Water]
;iWaterReflectHeight=1024                           
;iWaterReflectWidth=1024                           
;bUseWaterDisplacements=1                           
;bUseWaterRefractions=1                             
;bUseWaterReflections=1                             
;bUseWaterDepth=1                                  
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=1
bForceHighDetailReflections=0
bUseWaterHiRes=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bUseWaterShader=1
------ 
[Trees]
bForceFullDetail=1
;bEnableTreeAnimations=1                           
------
[TerrainManager]
bKeepLowDetailTerrain=0
;bDisplayCloudLOD=1                               
------
[Controls]
bMouseAcceleration=0
------
[SaveGame]
bAllowProfileTransfer=1
bUseSaveGameHistory=1
------
[Decals]
bDecalMultithreaded=1
bForceAllDecals=1
------
[Imagespace]
;bDoRadialBlur=1                                 
------
[LightingShader]
;fDecalLODFadeEnd=1.0000                          
;fDecalLODFadeStart=1.0000                        
------
[Animation]
;fAnimInterpFarDist=10500.0000                    
;fAnimInterpNearDist=10000.0000                  
------
[BudgetCaps]
uActorMemoryBudgetCap=20971520
uLoadedAreaNonActorMemoryBudgetCap=371195904
uWaterMemoryInterior=20971520
uTextureMemoryInterior=20971520
uGeometryMemoryInterior=20971520
uWaterMemory=10485760
uTextureMemory=20971520
uGeometryMemory=10485760
------
[Interface]
bShowTutorials=0
fBookOpenTime=700.0000
------
[MapMenu]
sMapCloudNIF=0
bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fMapWorldYawRange=3600.0000
fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
------

SkyrimPrefs.ini:

------
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
fDefaultFOV=100                               
------
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
------
[Display]
;fSunShadowUpdateTime=0.10                 
;SunUpdateThreshold=2                  
iBlurDeferredShadowMask=2
fInteriorShadowDistance=5250.0000
fShadowDistance=12000.0000
iShadowMapResolutionSecondary=2048          
iShadowMapResolutionPrimary=4096            
iShadowSplitCount=4                         
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=6000.0000
fLeafAnimDampenDistStart=5400.0000
fTreesMidLODSwitchDist=5000.0000
;bAllow30HairShader=1                        
iTexMipMapMinimum=7
iTexMipMapSkip=0
iTexMipMap=8192                             
iUseTexHiRes=1                             
iNormalMapQuality=8192                      
iTexNormalMapMinimum=8192                   
iTexMipMapResolution=8192                   
iTexMipMapQuality=8192                      
iMipMapResolution=8192                     
iMipMapSize=8192                            
bFaceMipMaps=1                               
bHighQualityTexMipMaps=1                    
bFaceGenTexturing=1                         
bActorSelfShadowing=1                       
bFaceGenTexturingQuality=8192               
iShadowMapResolutionInt=8192                
iIntShadowMapResolution=4096                
bDynamicWindowReflections=1                
bEquippedTorchesCastShadows=1              
bUseSunbeams=1                            
bAllow30Shaders=1                          
bPerPixelLighting=1                       
bEnablePerPixelLighting=1                 
fGamma=1.0000
iShadowFilter=4
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
iActorShadowCountInt=12                     
iActorShadowCountExt=20                      
fSpecularLODStartFade=4500.0000
fShadowLODStartFade=1000.0000
fLightLODStartFade=5250.0000
bTransparencyMultisampling=0
iWaterMultiSamples=8
iMultiSample=1
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFull Screen=1
iSize H=720
iSize W=1280
fMeshLODFadePercentDefault=1.8000
fMeshLODFadeBoundDefault=384.0000
fMeshLODLevel2FadeTreeDistance=9999999.0000
fMeshLODLevel1FadeTreeDistance=9999999.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="NVIDIA GeForce GTX 1080 Ti"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
bFloatPointRenderTarget=1
iScreenShotIndex=0
iAdapter=0
bShadowsOnGrass=1
bDeferredShadows=1
iPresentInterval=0
;bDeferredShadows=1                           
------
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=25000.0000 
fGrassMaxStartFadeDistance=25000.0000
fGrassMinStartFadeDistance=0.0000
------
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
bDoTallGrassEffect=1                         
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
------
[GamePlay]
bShowFloatingQuestMarkers=0
bShowQuestMarkers=1
iDifficulty=2
------
[Interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=0
------
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0460
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=0
bMouseAcceleration=0
bUseKinect=0
------
[Particles]
iMaxDesired=1313
------
[SaveGame]
fAutosaveEveryXMins=60.0000
------
[AudioMenu]
fAudioMasterVolume=0.7000
fVal7=1.0000
uID7=268640434
fVal6=1.0000
uID6=268641816
fVal5=1.0000
uID5=268640438
fVal4=0.7500
uID4=3954
fVal3=0.7500
uID3=94881
fVal2=1.0000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.3000
uID0=1007612
------
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
------
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
------
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
------
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=200
;bUseMultiThreadedTrees=1                        
bEnableTreeAnimations=1
------
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1
------
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
------
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
------
[BlurShader]
bUseBlurShader=0
------
[BlurShaderHDR]
bDoHighDynamicRange=1
------
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
------

SKSE.ini:

[Display]
iTintTextureResolution=2048
[General]
ClearInvalidRegistrations=1
EnableDiagnostics=1
[Memory]
DefaultHeapInitialAllocMB=1024
ScrapHeapSizeMB=256
[Debug]
WriteMiniDumps=1

Mod list:


Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
RaceCompatibility.esm=1
Lanterns Of Skyrim - All In One - Main.esm=1
SGHairPackBase.esm=1
RSkyrimChildren.esm=1
aMidianBorn_ContentAddon.esp=1
AMB Glass Variants Lore.esp=1
EnhancedLightsandFX.esp=1
ELFX - Exteriors.esp=1
WhiterunHoldForest.esp=1
RealisticWaterTwo.esp=1
Better Forests and Environments.esp=1
JKs Skyrim Major Cities.esp=1
PWwaterfall.esp=1
Weathered Road Signs.esp=1
SLO_StoneWalls.esp=1
Blowing in the Wind.esp=1
Blowing in the Wind - ELFX Exteriors Patch.esp=1
Beautiful Riften.esp=1
ELFX - Weathers.esp=1
RevampedExteriorFog.esp=1
SMIM-Merged-All.esp=1
Blowing in the Wind - JK's Skyrim Major Cities Patch.esp=1
Beautiful Whiterun.esp=1
RealisticWhiterun.esp=1
Differently Ebony.esp=1
FireAndIceOverhaul.esp=1
aMidianborn_Skyforge_Weapons.esp=1
RaceCompatibilityUSKPOverride.esp=1
Beards.esp=1
Brows.esp=1
SGEyebrows.esp=1
SGHairPackAIO.esp=1
SuccubusRaceLite.esp=1
BijinAIO-2016_3.1.1.esp=1
Bijin Warmaidens.esp=1
Immersive Interiors.esp=1
RealisticWaterTwo - Legendary.esp=1
SFO - Dragonborn.esp=1
Riverwood Reborn.esp=1
Unbelievable Grass Two - Ultra Edition.esp=1
Skyrim Flora Overhaul.esp=1
treasure_hunt.esp=1
WhiterunHoldForest_JKsRoriksteadPatch.esp=1
rt_Animal - Processing.esp=1
Unique Grasses.esp=1
KK_Lola_companion_wolfdog.esp=1
XPMSE.esp=1
RustyIronDraugrShield.esp=1
StormcloakArmorRevival_GuardFix.esp=1
ContinueGameNoCrash.esp=1
Real Roads.esp=1
Vivid Snow.esp=1
Vividian - Extended Weathers.esp=1
TrueStorms.esp=1
Saeri_Khajiit_Hair.esp=1
KS Hairdo's.esp=1
Skysan_SoulGems.esp=1
Skysan_Icicle.esp=1
TrueStorms-ELFX-Weather.esp=1
BentPines_for_SFO2.0.esp=1
TheEyesOfBeauty.esp=1
Dark Dungeons for Skyrim-Dawnguard-Dragonborn.esp=1
Bijin NPCs.esp=1
Bijin Wives.esp=1
Males of Skyrim.esp=1
RSChildren.esp=1
RSChildren Patch - USLEEP.esp=1
Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1
ELFXEnhancer.esp=1
Immersive Interiors - ELFXEnhancer Patch.esp=1
Edited by iApplepet
Link to comment
Share on other sites

[Display]
iTintTextureResolution=2048 Try 4096 or higher... Do not go above 8GB or get the Large Address Awareness patch
[General]
ClearInvalidRegistrations=1 Change this to 0
EnableDiagnostics=1 Change this to 0
[Memory]
DefaultHeapInitialAllocMB=1024 Change to 4096
ScrapHeapSizeMB= 256 Try 1024- to 3GB equivalent

[Debug]
WriteMiniDumps=1 Change to 0 to turn off

 

You may have gone over the 2GB Limit in this script... Read above for a suggestion...

 

Havok has always been an infuriating engine for me as well as the 2GB limit even on the PC version. Apply the appropriate unofficial patches where appropriate... Sadly, it would be nice to jailbreak the SkyrimSE from Bethesda.net so that our mods would work with it. Skyrim is still a great game but the main issue is indeed in the Skyrim Startup Script prefs... Also check and make sure your loadorder is correct.

Edited by phoenix311
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...