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Textures 'sometimes' black, but upon closer look...

textures black vram memory .ini setting edited

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#1
Kanori24

Kanori24

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So I get these odd blackening of certain textures every now and then. The textures in question are the Fair Skin Complexion textures for my characters and the textures for nordic ruins. I have edited both.

 

I only began seeing the blackening of the nordic ruins textures after I edited them. I used BSAopt to extract the textures, edited them, then set them up as loose files. But like I said in the title, they are only occasionally black. However, if I move the camera close to the surface, the textures will be revealed, as well as some distinctive triangular lines.

 

I believe I missed a step when editing these textures... and yes I have plenty of VRAM. I have used ordinator to drastically reduce the memory load of the textures. Included a pic show how the closer the texture is to the camera, the more it is revealed.

 

Edit: Sometimes my character's face or their entire body goes black when I pull up racemenu, or pick up a book in game.

 

G5bWS6m.png



#2
TheGodFormerlyKnownAsJohnX

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This is for old skyrim? when you edited them, what program did you use, and what .dds type did you save as?



#3
Kanori24

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Hi, I used GIMP. All I really did was desaturate them a little, and did not change any other attributes such as compression, etc of the .dds.

I have done a lot of retexturing and editing of textures in my game. Just really curious as to why the 'blackout bug' seems the affect only these two texture sets... Hmmm..





Also tagged with one or more of these keywords: textures, black, vram, memory, .ini, setting, edited

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