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Getting Frequent Frame Drops


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Hello.

 

I play on my modest low-end laptop with an integrated Intel HD Graphics and 4GB RAM. My game is modded and I have YUP, Unofficial Patch Plus, CASM (autosaving disabled), the newest 4GB Patch, NVSE, JIP, NVSR, ENBoost (without graphic tweaks) and NVAC installed. So far I have encountered 0 crashes (yay) and I usually have 50 fps, 30 in more busy areas, which is good enough for me. However sometimes I experience frame drops that usually fall to <10fps, which makes me feel like playing the game in slow motion. It will then normalize after some time, but the frame drops occur very frequently which is very annoying.

 

I am using Windows 7, so I ignored every fix/guides that are said to be specific to Windows 10.

 

I have tried saving and exiting the game while the frame drop is happening, and then I relaunched the game then continued the save, the fps drop did not reproduce. So I'm confident to say that the crashes aren't specific to a particular place/location. These slowdowns/frame drops could occur regardless of me indoor or outdoor, in a busy area or not.

 

If I paused the game (by pressing "Esc" button) or opened my Pip-Boy, the fps will return to normal. Once I closed them though, the fps drop will return.

 

The frame drops do not occur every fixed seconds/minutes. Instead they will occur more frequently as I play the game longer. I would usually exit the game then relaunch it again. In which I could enjoy playing in 50 fps before the drops started to come and go in a more frequent manner (then I would relaunch the game again... The cycle continues).

 

This is my load order. Some esps are not activated because Wyre Flash suggested to do so when creating a Bashed Patch. I'm using Mod Organizer 2 as my mod manager. Do you have any suggestions for me to take care of the frame drops?

 

Thank you for the help!

Edited by Guest
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Bethesda is well known to create very buggy games, and FNV is no exception. The game leaks memory, and to some degree there's not much that you can do about it. We don't have access to the source code. We can't fix the memory leak bugs.

 

The typical symptom of a memory leak is that the game gets more and more sluggish. At some point it will often crash with an out of memory error. You've managed to get it down to the point that it doesn't crash, so that's good at least.

 

As you've noticed, when it does get sluggish, you can save your game, then exit and reload, since that will clear out the leaked memory.

 

Another thing that helps is to set the texture quality to a lower level in the graphics options. The game won't look as pretty, but this will reduce the graphic's memory usage and will make it take longer before you start seeing sluggish performance.

 

If you can easily add more memory to the laptop, that would probably help a lot. You only have 4 GB of RAM, and Windows and background processes will take some of that. If you can increase the RAM to at least 6 or 8 GB, that would leave enough room that FNV could use all 4 GB that it is able to use.

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madmongo's advice is spot on. You might want to try using the tool "Memclean", which periodically (you can set the interval; default is every 15 minutes) tells the OS to perform it's built-in "clean up" of memory. It has a "mini-monitor" that displays memory usage. Doesn't seem to hurt and might help.

 

But yes, 4GB of RAM on a laptop means:

1. Some of the system RAM is being used for the video pipeline, which means it isn't available to the game. Don't attempt to use larger than 1024x1024 images. (Default image size is 512x512.)

2. By default the game is only allocated 2GB of RAM. The 4GB Patch is only going to get you up to roughly 2.8GB of memory for the game even if you are running a 64-bit version of Windows 7. The rest is reserved for the OS. More memory is the only real solution.

 

-Dubious-

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