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Problem about transparent mesh, not texture


syfjhz22

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Hi,

 

I'm trying to mod an armor which seems to have transparent mesh, not controlled by texture alpha channel greyscale and NiAlphaProperty.

 

In 3DS Max it looks like this:

 

This makes me think that mesh material is somehow transparent.

 

How is this achieved? How can I remove this transparency? Thanks!

 

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Problem solved. Thanks

Edited by syfjhz22
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How did you solve this if you don't mind me asking? I'm having weird transparency issues with converting a mod to SSE, its something to do with the meshes I'm pretty sure. Any help would be appreciated.

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