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Need help having npcs spawn with certain armor mods and perks in F04Edit


Tennousu

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Currently trying to update the weapons and armor the Minutemen npcs spawn in-game with using F04Edit, as well as giving them specific perks.

 

So far, I've been able to get them to always spawn with athletic outfits and heavy versions of the leather torso, arms and legs by placing these items in the LL_Minutemen_Armored leveled list, and having all minutemen clothing leveled lists use only that specific list.

 

My question now is, how exactly do I make it so that the leather armor always spawns with specific mods (girded, treated, shadowed, studded, etc.?) These specific mods should only apply to the Minutemen, and not affect any other npcs. I tried looking around at previous posts, and apparently this has something to do with the keyword chance, but I'm not sure what to look for.

 

I am also currently trying to add perks to the minutemen npcs. I attempted to do a quick test run by adding rank 5 "toughness" ( + 50 Damage Resist) to the EncMinutemen01Template, but any consoled spawned minutemen (using ids 001243ce, 001243cf, 001243d0, 001243d1) only possess the base Damage Resist given by the leather armor, if viewed in VATS using Awareness.

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