Jump to content

Audio Experts - SFX Questions


Inconsol8Guitar

Recommended Posts

Think this is the right forum. And you all seem to be modding experts.

 

Anyways, I created my first mod(!), so I decided to start small and change some sound effects for a creature. Overall, it works as I want it to.

 

An issue I'm having though is the death sound effects. On my first initial release I applied a 5 second-ish clip. Upon the creature dying in game, it only played a portion of it. Doing some research (I think finding the answer here) the effects clips can only be 3.09, I'm assuming seconds. Upon editing the sound file to 3.09 exact, it still did not play in full. So on my third version I had to upload a simple effect.

 

I also noticed, but isn't really that crucial, is that the death sfx won't play all the time. Usually because of the kill cam. But even upon a normal death.

 

 

So my questions are:

1) Is there some way I can have a longer clip play (Nothing insane, but like the 5 seconds I mentioned)?<-maybe adding a "condition" or changing the "category" could work?

 

2) Ensure the death sound plays no matter what? <-would setting the priority to "highest" fix this?

 

 

This is for SSE, I also have the intention of making this usable on consoles (mostly XB1), so I hope I don't need something like SKSE.

 

Thanks for looking and your time!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...